82 lines
5.3 KiB
C
82 lines
5.3 KiB
C
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#include "../global.h"
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void separate_xyz_node_init() {
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separate_xyz_node_def =
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GC_ALLOC_INIT(ui_node_t, {.id = 0,
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.name = _tr("Separate XYZ"),
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.type = "SEPXYZ",
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.x = 0,
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.y = 0,
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.color = 0xff62676d,
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.inputs = any_array_create_from_raw(
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(void *[]){
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GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
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.node_id = 0,
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.name = _tr("Vector"),
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.type = "VECTOR",
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.color = 0xff6363c7,
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.default_value = f32_array_create_xyz(0.0, 0.0, 0.0),
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.min = 0.0,
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.max = 1.0,
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.precision = 100,
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.display = 0}),
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},
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1),
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.outputs = any_array_create_from_raw(
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(void *[]){
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GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
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.node_id = 0,
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.name = _tr("X"),
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.type = "VALUE",
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.color = 0xffa1a1a1,
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.default_value = f32_array_create_x(0.0),
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.min = 0.0,
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.max = 1.0,
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.precision = 100,
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.display = 0}),
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GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
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.node_id = 0,
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.name = _tr("Y"),
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.type = "VALUE",
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.color = 0xffa1a1a1,
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.default_value = f32_array_create_x(0.0),
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.min = 0.0,
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.max = 1.0,
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.precision = 100,
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.display = 0}),
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GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
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.node_id = 0,
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.name = _tr("Z"),
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.type = "VALUE",
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.color = 0xffa1a1a1,
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.default_value = f32_array_create_x(0.0),
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.min = 0.0,
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.max = 1.0,
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.precision = 100,
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.display = 0}),
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},
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3),
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.buttons = any_array_create_from_raw((void *[]){}, 0),
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.width = 0,
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.flags = 0});
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gc_root(separate_xyz_node_def);
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any_array_push(nodes_material_utilities, separate_xyz_node_def);
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any_map_set(parser_material_node_values, "SEPXYZ", separate_xyz_node_value);
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}
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char *separate_xyz_node_value(ui_node_t *node, ui_node_socket_t *socket) {
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char *vec = parser_material_parse_vector_input(node->inputs->buffer[0]);
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if (socket == node->outputs->buffer[0]) {
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return string("%s.x", vec);
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}
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else if (socket == node->outputs->buffer[1]) {
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return string("%s.y", vec);
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}
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else {
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return string("%s.z", vec);
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}
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}
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