Files
armorpaint/Sources/arm/render/RenderPathForward.hx
T
2021-08-05 11:26:53 +02:00

179 lines
5.2 KiB
Haxe

package arm.render;
import kha.System;
import iron.RenderPath;
import iron.Scene;
import arm.ui.UISidebar;
import arm.node.MakeMesh;
import arm.Enums;
class RenderPathForward {
public static var path: RenderPath;
public static function init(_path: RenderPath) {
path = _path;
}
@:access(iron.RenderPath)
public static function commands() {
if (System.windowWidth() == 0 || System.windowHeight() == 0) return;
Inc.beginSplit();
if (Inc.isCached()) return;
// Match projection matrix jitter
var skipTaa = Context.splitView || ((Context.tool == ToolClone || Context.tool == ToolBlur) && Context.pdirty > 0);
@:privateAccess Scene.active.camera.frame = skipTaa ? 0 : RenderPathDeferred.taaFrame;
@:privateAccess Scene.active.camera.projectionJitter();
Scene.active.camera.buildMatrix();
RenderPathPaint.begin();
drawSplit();
drawGbuffer();
RenderPathPaint.draw();
#if (kha_direct3d12 || kha_vulkan)
if (Context.viewportMode == ViewPathTrace) {
var useLiveLayer = arm.ui.UIHeader.inst.worktab.position == SpaceMaterial;
RenderPathRaytrace.draw(useLiveLayer);
return;
}
#end
drawForward();
RenderPathPaint.end();
Inc.end();
RenderPathDeferred.taaFrame++;
}
public static function drawGbuffer(gbuffer0 = "gbuffer0", gbuffer1 = "gbuffer1", gbuffer2 = "gbuffer2") {
path.setTarget(gbuffer0);
#if kha_metal
path.clearTarget(0x00000000, 1.0);
#else
path.clearTarget(null, 1.0);
#end
path.setTarget(gbuffer2);
path.clearTarget(0xff000000);
path.setTarget(gbuffer0, [gbuffer1, gbuffer2]);
var currentG = path.currentG;
RenderPathPaint.bindLayers();
path.drawMeshes("mesh");
RenderPathPaint.unbindLayers();
if (MakeMesh.layerPassCount > 1) {
RenderPathDeferred.makeGbufferCopyTextures();
for (i in 1...MakeMesh.layerPassCount) {
var ping = i % 2 == 1 ? "_copy" : "";
var pong = i % 2 == 1 ? "" : "_copy";
path.setTarget("gbuffer0" + ping, ["gbuffer1" + ping, "gbuffer2" + ping]);
path.bindTarget("gbuffer0" + pong, "gbuffer0");
path.bindTarget("gbuffer1" + pong, "gbuffer1");
path.bindTarget("gbuffer2" + pong, "gbuffer2");
RenderPathPaint.bindLayers();
path.drawMeshes("mesh" + i);
RenderPathPaint.unbindLayers();
}
if (MakeMesh.layerPassCount % 2 == 0) {
RenderPathDeferred.copyToGbuffer();
}
}
LineDraw.render(currentG);
}
public static function drawForward(eye = false, output = "", gbuffer0 = "gbuffer0", gbuffer1 = "gbuffer1", gbuffer2 = "gbuffer2", buf = "buf", bufa = "bufa", taa = "taa", taa2 = "taa2") {
path.setDepthFrom(gbuffer1, gbuffer0);
path.setTarget(gbuffer1);
path.drawSkydome("shader_datas/world_pass/world_pass");
path.setDepthFrom(gbuffer1, gbuffer2);
path.setTarget(buf);
path.bindTarget(gbuffer1, "tex");
if (Context.viewportMode == ViewLit) {
path.drawShader("shader_datas/compositor_pass/compositor_pass");
}
else {
path.drawShader("shader_datas/copy_pass/copy_pass");
}
if (output == "") {
path.setTarget(buf);
var currentG = path.currentG;
path.drawMeshes("overlay");
Inc.drawCompass(currentG);
}
var taaFrame = RenderPathDeferred.taaFrame;
var current = taaFrame % 2 == 0 ? bufa : taa2;
var last = taaFrame % 2 == 0 ? taa2 : bufa;
path.setTarget(current);
path.clearTarget(0x00000000);
path.bindTarget(buf, "colorTex");
path.drawShader("shader_datas/smaa_edge_detect/smaa_edge_detect");
path.setTarget(taa);
path.clearTarget(0x00000000);
path.bindTarget(current, "edgesTex");
path.drawShader("shader_datas/smaa_blend_weight/smaa_blend_weight");
path.setTarget(current);
path.bindTarget(buf, "colorTex");
path.bindTarget(taa, "blendTex");
path.bindTarget(gbuffer2, "sveloc");
path.drawShader("shader_datas/smaa_neighborhood_blend/smaa_neighborhood_blend");
var skipTaa = Context.splitView || eye;
if (skipTaa) {
path.setTarget(taa);
path.bindTarget(current, "tex");
path.drawShader("shader_datas/copy_pass/copy_pass");
}
else {
path.setTarget(taa);
path.bindTarget(current, "tex");
path.bindTarget(last, "tex2");
path.bindTarget(gbuffer2, "sveloc");
path.drawShader("shader_datas/taa_pass/taa_pass");
}
if (!Inc.ssaa4()) {
path.setTarget(output);
path.bindTarget(taaFrame % 2 == 0 ? current : taa, "tex");
path.drawShader("shader_datas/copy_pass/copy_pass");
}
if (Inc.ssaa4()) {
path.setTarget(output);
path.bindTarget(taaFrame % 2 == 0 ? taa2 : taa, "tex");
path.drawShader("shader_datas/supersample_resolve/supersample_resolve");
}
}
static function drawSplit() {
if (Context.splitView && !Context.paint2dView) {
Context.ddirty = 1;
var cam = Scene.active.camera;
Context.viewIndex = Context.viewIndex == 0 ? 1 : 0;
cam.transform.setMatrix(arm.Camera.inst.views[Context.viewIndex]);
cam.buildMatrix();
cam.buildProjection();
drawGbuffer();
#if (kha_direct3d12 || kha_vulkan)
var useLiveLayer = arm.ui.UIHeader.inst.worktab.position == SpaceMaterial;
Context.viewportMode == ViewPathTrace ? RenderPathRaytrace.draw(useLiveLayer) : drawForward();
#else
drawForward();
#end
Context.viewIndex = Context.viewIndex == 0 ? 1 : 0;
cam.transform.setMatrix(arm.Camera.inst.views[Context.viewIndex]);
cam.buildMatrix();
cam.buildProjection();
}
}
}