Files
armorpaint/Sources/arm/node/brush/ObjectNode.hx
T
2019-12-09 00:28:10 +01:00

27 lines
584 B
Haxe

package arm.node.brush;
import iron.object.Object;
@:keep
class ObjectNode extends LogicNode {
public var objectName: String;
public var value: Object;
public function new(tree: LogicTree, objectName: String = "") {
this.objectName = objectName;
super(tree);
}
override function get(from: Int): Dynamic {
if (inputs.length > 0) return inputs[0].get();
value = objectName != "" ? iron.Scene.active.getChild(objectName) : null;
return value;
}
override function set(value: Dynamic) {
if (inputs.length > 0) inputs[0].set(value);
else this.value = value;
}
}