Files
armorpaint/Sources/arm/ProjectFormat.hx
T
2019-05-10 19:28:59 +02:00

25 lines
626 B
Haxe

package arm;
import zui.Nodes;
import iron.data.SceneFormat;
typedef TProjectFormat = {
public var version:String;
public var brush_nodes:Array<TNodeCanvas>;
public var material_nodes:Array<TNodeCanvas>;
public var assets:Array<String>;
public var layer_datas:Array<TLayerData>;
public var mesh_datas:Array<TMeshData>;
}
typedef TLayerData = {
public var res:Int;
public var texpaint:haxe.io.Bytes;
public var texpaint_nor:haxe.io.Bytes;
public var texpaint_pack:haxe.io.Bytes;
public var texpaint_mask:haxe.io.Bytes;
public var opacity_mask:Float;
public var material_mask:Int;
public var object_mask:Int;
}