305 lines
10 KiB
JSON
305 lines
10 KiB
JSON
{
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"New Layer": "Nouveau calque",
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"Delete Layer": "Supprimer le calque",
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"Duplicate Layer": "Dupliquer le calque",
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"Order Layers": "Ordonner les calques",
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"Merge Layers": "Fusionner les calques",
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"New Mask": "Nouveau masque",
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"Delete Mask": "Supprimer le masque",
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"Apply Mask": "Appliquer le masque",
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"To Fill Layer": "Vers calque de remplissage",
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"To Paint Layer": "Vers calque de peinture",
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"Layer Opacity": "Opacité du calque",
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"Layer Blending": "Mode de fusion calque",
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"Edit Nodes": "Modifier nœuds",
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"New": "Nouveau",
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"untitled": "sans titre",
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"New Project": "Nouveau projet",
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"Template": "Modèle",
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"OK": "OK",
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"Import Mesh": "Importer le maillage",
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"Object": "Objet",
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"Group": "Groupe",
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"Material": "Matériau",
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"UDIM Tile": "Tuile UDIM",
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"Split By": "Séparer par",
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"Split .obj mesh into objects": "Séparer le maillage .obj en objets",
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"Parse Transforms": "Charger transformations",
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"Load per-object transforms from .fbx": "Charger les transformations par objet des fichiers .fbx",
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"Parse Vertex Colors": "Charger les couleurs vertex",
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"Import vertex color data": "Importer les données de couleur vertex",
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"Cancel": "Annuler",
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"Import": "Importer",
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"Export Textures": "Exporter les textures",
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"Resolution": "Résolution",
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"Color": "Couleur",
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"Format": "Format",
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"Quality": "Qualité",
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"Visible": "Visible",
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"Selected": "Sélectionnés",
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"Layers": "Calques",
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"Preset": "Préréglage",
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"Export": "Exporter",
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"Export texture files": "Exporter des fichiers de textures",
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"Presets": "Préréglages",
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"New Preset": "Nouveau préréglage",
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"Name": "Nom",
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"Texture": "Texture",
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"R": "R",
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"G": "V",
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"B": "B",
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"A": "A",
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"Delete": "Supprimer",
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"Add": "Ajouter",
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"Export Mesh": "Exporter le maillage",
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"Apply Displacement": "Appliquer déplacement",
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"Interface": "Interface",
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"Language": "Langue",
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"UI Scale": "Échelle UI",
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"Theme": "Thème",
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"Native File Browser": "Explorateur de fichiers natif",
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"Cache UI Draws": "Mettre l'UI en cache",
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"Enabling may reduce GPU usage": "Activer cette option peut réduire l'utilisation du GPU",
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"Show Asset Names": "Montrer les noms des assets",
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"Restore": "Rétablir",
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"Restore defaults?": "Rétablir les paramètres par défaut ?",
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"Confirm": "Confirmer",
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"Usage": "Utilisation",
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"Undo Steps": "Étapes d'annulation",
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"Paint Bleed": "Débordement de peinture",
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"Stretch brush strokes on the uv map to prevent seams": "Étirer les coups de brosse sur la carte UV afin d'éviter les joints visibles",
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"Dilate Radius": "Rayon de dilatation",
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"Dilate baked textures to prevent seams": "Dilater les textures rendues pour éviter les joints visibles",
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"Live Brush Preview": "Aperçu de la brosse en direct",
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"Draw live brush preview in viewport": "Afficher un aperçu de la brosse en direct sur la vue 3D",
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"3D Cursor": "Curseur 3D",
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"Depth Reject": "Rejet par profondeur",
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"Angle Reject": "Rejet par angle",
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"Angle": "Angle",
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"Pen": "Stylo",
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"Brush Radius": "Rayon de la brosse",
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"Brush Hardness": "Dureté de la brosse",
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"Brush Opacity": "Opacité de la brosse",
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"Viewport": "Vue 3D",
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"Super Sample": "Superéchantillonage",
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"VSync": "Synchronisation verticale",
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"Voxel AO": "Occlusion ambiante voxel",
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"Cone-traced AO and shadows": "Occlusion ambiente et ombres par cone tracing",
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"Cone Offset": "Décalage des cônes",
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"Aperture": "Ouverture",
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"SSAO": "SSAO",
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"Bloom": "Éblouissement",
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"SSR": "SSR",
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"Vignette": "Vignette",
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"VXAO Ext": "Extension VXAO",
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"Keymap": "Raccourcis clavier",
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"Plugins": "Plugins",
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"New Plugin": "Nouveau plugin",
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"Edit in Text Editor": "Modifier dans l'éditeur de texte",
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"Edit in Script Tab": "Modifier dans l'onglet Scripts",
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"Browser": "Navigateur",
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"Path": "Chemin",
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"Brushes": "Brosses",
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"Nodes": "Nœuds",
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"Console": "Console",
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"Clear": "Effacer",
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"Fonts": "Polices",
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"Import font file": "Importer le fichier de police",
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"History": "Historique",
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"2D View": "Vue 2D",
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"Show 2D View": "Afficher la vue 2D",
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"All": "Tout",
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"Filter": "Filtrer",
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"Mask": "Masque",
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"Apply": "Appliquer",
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"To Group": "Vers groupe",
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"Move Up": "Déplacer vers le haut",
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"Move Down": "Déplacer vers le bas",
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"Merge Group": "Fusionner le groupe",
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"Merge Down": "Fusionner vers le bas",
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"Duplicate": "Dupliquer",
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"Black Mask": "Masque noir",
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"White Mask": "Masque blanc",
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"Select Material": "Sélectionner matériau",
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"Base Color": "Couleur de base",
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"Opacity": "Opacité",
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"Normal": "Normale",
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"Occlusion": "Occlusion",
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"Roughness": "Rugosité",
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"Metallic": "Métallique",
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"Height": "Hauteur",
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"Emission": "Émission",
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"Subsurface": "Sous-surface",
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"Mix": "Mix",
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"Darken": "Assombrir",
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"Multiply": "Multiplier",
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"Burn": "Brûler",
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"Lighten": "Éclaircir",
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"Screen": "Écran",
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"Dodge": "Dodge",
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"Overlay": "Superposer",
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"Soft Light": "Lumière douce",
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"Linear Light": "Lumière linéaire",
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"Difference": "Différence",
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"Subtract": "Soustraire",
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"Divide": "Division",
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"Hue": "Teinte",
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"Saturation": "Saturation",
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"Value": "Valeur",
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"Blending": "Fusion",
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"Shared": "Partagé",
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"Res": "Rés.",
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"Scale": "Échelle",
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"UV Scale": "Échelle UV",
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"UV Map": "Carte UV",
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"Triplanar": "Triplane",
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"TexCoord": "TexCoord",
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"Materials": "Matériaux",
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"Show Node Editor": "Afficher l'éditeur de nœuds",
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"Meshes": "Maillages",
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"Import mesh file": "Importer fichier de maillage",
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"Tools...": "Outils...",
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"Tools": "Outils",
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"Flip Normals": "Inverser les normales",
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"Calculate Normals": "Calculer les normales",
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"Rotate X": "Rotation X",
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"Rotate Y": "Rotation Y",
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"Rotate Z": "Rotation Z",
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"Scene": "Scène",
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"Outliner": "Aperçu",
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"Particles": "Particules",
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"Manager": "Gestionnaire",
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"Properties": "Propriétés",
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"Location": "Endroit",
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"Script": "Script",
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"Run": "Exécuter",
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"Textures": "Textures",
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"Import texture file": "Importer fichier de texture",
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"To Mask": "Vers masque",
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"Drag and drop files here": "Glissez-déposez des fichiers ici",
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"Traits": "Traits",
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"File Browser": "Explorateur de fichiers",
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"File": "Fichier",
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"Save": "Enregistrer",
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"Open": "Ouvrir",
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"New Project...": "Nouveau projet...",
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"Open...": "Ouvrir",
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"Save As...": "Enregistrer sous...",
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"Import Texture...": "Importer une texture...",
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"Import Font...": "Importer une police...",
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"Import Material...": "Importer un matériau...",
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"Import Mesh...": "Importer un maillage...",
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"Reimport Mesh": "Réimporter le maillage",
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"Export Textures...": "Exporter les textures...",
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"Export Mesh...": "Exporter le maillage...",
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"Exit": "Quitter",
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"Undo {step}": "Annuler {step}",
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"Redo {step}": "Refaire {step}",
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"Preferences...": "Paramètres...",
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"Import Envmap...": "Importer carte d'environnement...",
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"Distract Free": "Mode sans distraction",
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"Environment": "Environnement",
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"Light": "Lumière",
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"Light Size": "Taille de la lumière",
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"Displace": "Displace",
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"Split View": "Vue partagée",
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"Cull Backfaces": "Éliminer les faces arrière",
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"Filter Textures": "Filtrer les textures",
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"Wireframe": "Fil de fer",
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"Texels": "Texels",
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"Compass": "Boussole",
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"Envmap": "Carte d'environnement",
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"Blurred": "Floue",
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"Viewport Color": "Couleur de fond",
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"Water": "Eau",
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"Render": "Rendu",
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"Object Normal": "Normale objet",
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"Material ID": "ID matériau",
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"Object ID": "ID objet",
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"Path Trace": "Traçage de chemin",
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"Reset": "Réinitialiser",
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"Front": "Avant",
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"Back": "Arrière",
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"Right": "Droite",
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"Left": "Gauche",
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"Top": "Dessus",
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"Bottom": "Dessous",
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"Orbit Left": "Orbite gauche",
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"Orbit Right": "Orbite droite",
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"Orbit Up": "Orbite haut",
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"Orbit Down": "Orbite bas",
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"Orbit Opposite": "Orbite opposée",
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"Zoom In": "Zoomer",
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"Zoom Out": "Dézoomer",
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"Clip Start": "Début du clip",
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"Clip End": "Fin du clip",
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"FoV": "Champ de vision",
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"Orbit": "Orbite",
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"Rotate": "Rotation",
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"Fly": "Voler",
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"Perspective": "Perspective",
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"Orthographic": "Orthographique",
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"Camera Type": "Type de caméra",
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"Manual": "Manuelle",
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"Issue Tracker": "Traqueur de demandes",
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"Report Bug": "Signaler un bug",
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"Check for Updates...": "Vérifier les mises à jour...",
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"Update": "Mettre à jour",
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"Update is available!\nPlease visit armorpaint.org to download.": "Une mise à jour est disponible !\nVeuillez visiter armorpaint.org pour la télécharger.",
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"You are up to date!": "Vous utilisez déjà la dernière version.",
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"Unable to check for updates.\nPlease visit armorpaint.org.": "Impossible de vérifier les mises à jour.\nVeuillez visiter armorpaint.org.",
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"About...": "À propos...",
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"About": "À propos",
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"Search": "Rechercher",
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"Search for nodes": "Rechercher des nœuds",
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"Text": "Texte",
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"Brush": "Brosse",
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"Eraser": "Gomme",
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"Fill": "Remplissage",
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"Decal": "Décalque",
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"Clone": "Clonage",
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"Blur": "Flou",
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"Particle": "Particules",
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"Bake": "Rendu",
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"ColorID": "ColorID",
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"Picker": "Sélectionneur",
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"Hold ALT to set source": "Maintenez Alt pour définir la source",
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"Gizmo": "Gizmo",
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"Edit": "Modifier",
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"Mode": "Mode",
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"Camera": "Caméra",
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"Help": "Aide",
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"Paint": "Peindre",
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"Picked Color": "Couleur sélectionnée",
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"Color ID Map": "Carte de Color ID",
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"Color ID": "Color ID",
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"Base": "Base",
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"Nor": "Nor",
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"None": "Aucun",
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"AO": "AO",
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"Curvature": "Courbure",
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"Derivative": "Dérivée",
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"Position": "Position",
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"Vertex Color": "Couleur vertex",
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"Lightmap": "Carte de lumière",
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"Bent Normal": "Bent Normal",
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"Thickness": "Épaisseur",
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"Up Axis": "Axe vers le haut",
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"Axis": "Axe",
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"Strength": "Force",
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"Radius": "Rayon",
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"Offset": "Décalage",
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"Rays/pix:": "Rayons/pixel :",
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"Rays/sec:": "Rayons/sec :",
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"Smooth": "Adoucir",
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"High Poly": "High Poly",
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"Scale X": "Échelle X",
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"Hardness": "Dureté",
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"Project": "Projeter",
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"Font": "Police",
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"Face": "Face",
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"Fill Mode": "Mode de remplissage",
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"X-Ray": "Rayon X",
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"Normal Map": "Carte de normales"
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}
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