Files
armorpaint/armorsculpt/Sources/ImportMesh.ts
T
2024-01-30 23:55:35 +01:00

195 lines
5.6 KiB
TypeScript

class ImportMesh {
static clearLayers = true;
static run = (path: string, _clearLayers = true, replaceExisting = true) => {
if (!Path.isMesh(path)) {
if (!Context.enableImportPlugin(path)) {
Console.error(Strings.error1());
return;
}
}
ImportMesh.clearLayers = _clearLayers;
Context.raw.layerFilter = 0;
let p = path.toLowerCase();
if (p.endsWith(".obj")) ImportObj.run(path, replaceExisting);
else if (p.endsWith(".blend")) ImportBlendMesh.run(path, replaceExisting);
else {
let ext = path.substr(path.lastIndexOf(".") + 1);
let importer = Path.meshImporters.get(ext);
importer(path, (mesh: any) => {
replaceExisting ? ImportMesh.makeMesh(mesh, path) : ImportMesh.addMesh(mesh);
});
}
Project.meshAssets = [path];
///if (krom_android || krom_ios)
System.title = path.substring(path.lastIndexOf(Path.sep) + 1, path.lastIndexOf("."));
///end
}
static finishImport = () => {
if (Context.raw.mergedObject != null) {
Context.raw.mergedObject.remove();
Data.deleteMesh(Context.raw.mergedObject.data._handle);
Context.raw.mergedObject = null;
}
Context.selectPaintObject(Context.mainObject());
if (Project.paintObjects.length > 1) {
// Sort by name
Project.paintObjects.sort((a, b): i32 => {
if (a.name < b.name) return -1;
else if (a.name > b.name) return 1;
return 0;
});
// No mask by default
for (let p of Project.paintObjects) p.visible = true;
if (Context.raw.mergedObject == null) UtilMesh.mergeMesh();
Context.raw.paintObject.skip_context = "paint";
Context.raw.mergedObject.visible = true;
}
Viewport.scaleToBounds();
if (Context.raw.paintObject.name == "") Context.raw.paintObject.name = "Object";
MakeMaterial.parsePaintMaterial();
MakeMaterial.parseMeshMaterial();
UIView2D.hwnd.redraws = 2;
///if arm_physics
Context.raw.paintBody = null;
///end
}
static makeMesh = (mesh: any, path: string) => {
if (mesh == null || mesh.posa == null || mesh.nora == null || mesh.inda == null || mesh.posa.length == 0) {
Console.error(Strings.error3());
return;
}
let _makeMesh = () => {
let raw = ImportMesh.rawMesh(mesh);
if (mesh.cola != null) raw.vertex_arrays.push({ values: mesh.cola, attrib: "col", data: "short4norm", padding: 1 });
MeshData.create(raw, (md: TMeshData) => {
Context.raw.paintObject = Context.mainObject();
Context.selectPaintObject(Context.mainObject());
for (let i = 0; i < Project.paintObjects.length; ++i) {
let p = Project.paintObjects[i];
if (p == Context.raw.paintObject) continue;
Data.deleteMesh(p.data._handle);
p.remove();
}
let handle = Context.raw.paintObject.data._handle;
if (handle != "SceneSphere" && handle != "ScenePlane") {
Data.deleteMesh(handle);
}
if (ImportMesh.clearLayers) {
while (Project.layers.length > 0) {
let l = Project.layers.pop();
SlotLayer.unload(l);
}
Base.newLayer(false);
App.notifyOnInit(Base.initLayers);
History.reset();
}
Context.raw.paintObject.setData(md);
Context.raw.paintObject.name = mesh.name;
Project.paintObjects = [Context.raw.paintObject];
md._handle = raw.name;
Data.cachedMeshes.set(md._handle, md);
Context.raw.ddirty = 4;
UIBase.hwnds[TabArea.TabSidebar0].redraws = 2;
UIBase.hwnds[TabArea.TabSidebar1].redraws = 2;
// Wait for addMesh calls to finish
App.notifyOnInit(ImportMesh.finishImport);
Base.notifyOnNextFrame(() => {
let f32 = new Float32Array(Config.getTextureResX() * Config.getTextureResY() * 4);
for (let i = 0; i < Math.floor(mesh.inda.length); ++i) {
let index = mesh.inda[i];
f32[i * 4] = mesh.posa[index * 4] / 32767;
f32[i * 4 + 1] = mesh.posa[index * 4 + 1] / 32767;
f32[i * 4 + 2] = mesh.posa[index * 4 + 2] / 32767;
f32[i * 4 + 3] = 1.0;
}
let imgmesh = Image.fromBytes(f32.buffer, Config.getTextureResX(), Config.getTextureResY(), TextureFormat.RGBA128);
let texpaint = Project.layers[0].texpaint;
texpaint.g2.begin(false);
texpaint.g2.pipeline = Base.pipeCopy128;
texpaint.g2.drawScaledImage(imgmesh, 0, 0, Config.getTextureResX(), Config.getTextureResY());
texpaint.g2.pipeline = null;
texpaint.g2.end();
});
});
}
_makeMesh();
}
static addMesh = (mesh: any) => {
let _addMesh = () => {
let raw = ImportMesh.rawMesh(mesh);
if (mesh.cola != null) raw.vertex_arrays.push({ values: mesh.cola, attrib: "col", data: "short4norm", padding: 1 });
MeshData.create(raw, (md: TMeshData) => {
let object = Scene.addMeshObject(md, Context.raw.paintObject.materials, Context.raw.paintObject);
object.name = mesh.name;
object.skip_context = "paint";
// Ensure unique names
for (let p of Project.paintObjects) {
if (p.name == object.name) {
p.name += ".001";
p.data._handle += ".001";
Data.cachedMeshes.set(p.data._handle, p.data);
}
}
Project.paintObjects.push(object);
md._handle = raw.name;
Data.cachedMeshes.set(md._handle, md);
Context.raw.ddirty = 4;
UIBase.hwnds[TabArea.TabSidebar0].redraws = 2;
});
}
_addMesh();
}
static rawMesh = (mesh: any): TMeshData => {
let posa = new Int16Array(Math.floor(mesh.inda.length * 4));
for (let i = 0; i < posa.length; ++i) posa[i] = 32767;
let inda = new Uint32Array(mesh.inda.length);
for (let i = 0; i < inda.length; ++i) inda[i] = i;
return {
name: mesh.name,
vertex_arrays: [
{ values: posa, attrib: "pos", data: "short4norm" }
],
index_arrays: [
{ values: inda, material: 0 }
],
scale_pos: 1.0
};
}
}