Files
armorpaint/Shaders/view2d.frag.glsl
T
luboslenco bba47414d2 2D view
2018-05-01 14:40:14 +02:00

15 lines
243 B
GLSL

#version 450
uniform sampler2D tex;
in vec2 texCoord;
in vec4 color;
out vec4 FragColor;
void main() {
// Show basecolor
vec4 texcolor = texture(tex, texCoord) * color;
// texcolor.rgb *= color.a;
FragColor = vec4(texcolor.rgb, 1.0);
}