Files
armorpaint/base/sources/backends/wasm_video.h
T
2025-03-09 17:02:12 +01:00

20 lines
698 B
C

#pragma once
typedef struct {
int nothing;
} iron_video_impl_t;
typedef struct iron_internal_video_sound_stream {
int nothing;
} iron_internal_video_sound_stream_t;
void iron_internal_video_sound_stream_init(iron_internal_video_sound_stream_t *stream, int channel_count, int frequency);
void iron_internal_video_sound_stream_destroy(iron_internal_video_sound_stream_t *stream);
void iron_internal_video_sound_stream_insert_data(iron_internal_video_sound_stream_t *stream, float *data, int sample_count);
float *iron_internal_video_sound_stream_next_frame(iron_internal_video_sound_stream_t *stream);
bool iron_internal_video_sound_stream_ended(iron_internal_video_sound_stream_t *stream);