Files
armorpaint/Sources/arm/ui/TabMaterials.hx
T

228 lines
7.3 KiB
Haxe

package arm.ui;
import haxe.Json;
import zui.Zui;
import zui.Id;
import zui.Nodes;
import iron.system.Time;
import iron.system.Input;
import iron.object.MeshObject;
import iron.data.Data;
import arm.node.MakeMaterial;
import arm.data.MaterialSlot;
import arm.util.RenderUtil;
import arm.util.MaterialUtil;
import arm.sys.Path;
import arm.Enums;
class TabMaterials {
@:access(zui.Zui)
public static function draw() {
var ui = UISidebar.inst.ui;
var materials = Project.materials;
var selectMaterial = Context.selectMaterial;
if (ui.tab(UISidebar.inst.htab1, tr("Materials"))) {
ui.beginSticky();
ui.row([1 / 4, 1 / 4, 1 / 4]);
if (ui.button(tr("New"))) {
ui.g.end();
Context.material = new MaterialSlot(materials[0].data);
materials.push(Context.material);
updateMaterial();
ui.g.begin(false);
}
if (ui.button(tr("Import"))) {
Project.importMaterial();
}
if (ui.button(tr("Nodes"))) {
UISidebar.inst.showMaterialNodes();
}
else if (ui.isHovered) ui.tooltip(tr("Show Node Editor") + ' (${Config.keymap.toggle_2d_view})');
ui.endSticky();
ui.separator(3, false);
var slotw = Std.int(51 * ui.SCALE());
var num = Std.int(Config.raw.layout[LayoutSidebarW] / slotw);
for (row in 0...Std.int(Math.ceil(materials.length / num))) {
var mult = Config.raw.show_asset_names ? 2 : 1;
ui.row([for (i in 0...num * mult) 1 / num]);
ui._x += 2;
var off = Config.raw.show_asset_names ? ui.ELEMENT_OFFSET() * 10.0 : 6;
if (row > 0) ui._y += off;
for (j in 0...num) {
var imgw = Std.int(50 * ui.SCALE());
var i = j + row * num;
if (i >= materials.length) {
@:privateAccess ui.endElement(imgw);
if (Config.raw.show_asset_names) @:privateAccess ui.endElement(0);
continue;
}
var img = ui.SCALE() > 1 ? materials[i].image : materials[i].imageIcon;
var imgFull = materials[i].image;
if (Context.material == materials[i]) {
// ui.fill(1, -2, img.width + 3, img.height + 3, ui.t.HIGHLIGHT_COL); // TODO
var off = row % 2 == 1 ? 1 : 0;
var w = 50;
if (Config.raw.window_scale > 1) w += Std.int(Config.raw.window_scale * 2);
ui.fill(-1, -2, w + 3, 2, ui.t.HIGHLIGHT_COL);
ui.fill(-1, w - off, w + 3, 2 + off, ui.t.HIGHLIGHT_COL);
ui.fill(-1, -2, 2, w + 3, ui.t.HIGHLIGHT_COL);
ui.fill(w + 1, -2, 2, w + 4, ui.t.HIGHLIGHT_COL);
}
#if kha_opengl
ui.imageInvertY = materials[i].previewReady;
#end
var uix = ui._x;
var uiy = ui._y;
var tile = ui.SCALE() > 1 ? 100 : 50;
var state = materials[i].previewReady ? ui.image(img) : ui.image(Res.get("icons.k"), -1, null, tile, tile, tile, tile);
if (state == State.Started && ui.inputY > ui._windowY) {
if (Context.material != materials[i]) {
selectMaterial(i);
if (UIHeader.inst.worktab.position == SpaceMaterial) {
function _init() {
Layers.updateFillLayers();
}
iron.App.notifyOnInit(_init);
}
}
var mouse = Input.getMouse();
App.dragOffX = -(mouse.x - uix - ui._windowX - 3);
App.dragOffY = -(mouse.y - uiy - ui._windowY + 1);
App.dragMaterial = Context.material;
if (Time.time() - Context.selectTime < 0.25) {
UISidebar.inst.showMaterialNodes();
App.dragMaterial = null;
App.isDragging = false;
}
Context.selectTime = Time.time();
}
if (ui.isHovered && ui.inputReleasedR) {
var add = materials.length > 1 ? 1 : 0;
UIMenu.draw(function(ui: Zui) {
var m = materials[i];
ui.text(materials[i].canvas.name, Right, ui.t.HIGHLIGHT_COL);
if (ui.button(tr("To Fill Layer"), Left)) {
selectMaterial(i);
Layers.createFillLayer();
}
if (ui.button(tr("Export"), Left)) {
selectMaterial(i);
BoxExport.showMaterial();
}
if (ui.button(tr("Bake"), Left)) {
selectMaterial(i);
BoxExport.showBakeMaterial();
}
if (ui.button(tr("Duplicate"), Left)) {
function _init() {
Context.material = new MaterialSlot(materials[0].data);
materials.push(Context.material);
var cloned = Json.parse(Json.stringify(materials[i].canvas));
Context.material.canvas = cloned;
updateMaterial();
}
iron.App.notifyOnInit(_init);
}
if (materials.length > 1 && ui.button(tr("Delete"), Left)) {
selectMaterial(i == 0 ? 1 : 0);
materials.splice(i, 1);
UISidebar.inst.hwnd1.redraws = 2;
for (m in Project.materials) updateMaterialPointers(m.canvas.nodes, i);
}
var baseHandle = Id.handle().nest(m.id, {selected: m.paintBase});
var opacHandle = Id.handle().nest(m.id, {selected: m.paintOpac});
var norHandle = Id.handle().nest(m.id, {selected: m.paintNor});
var occHandle = Id.handle().nest(m.id, {selected: m.paintOcc});
var roughHandle = Id.handle().nest(m.id, {selected: m.paintRough});
var metHandle = Id.handle().nest(m.id, {selected: m.paintMet});
var heightHandle = Id.handle().nest(m.id, {selected: m.paintHeight});
var emisHandle = Id.handle().nest(m.id, {selected: m.paintEmis});
var subsHandle = Id.handle().nest(m.id, {selected: m.paintSubs});
m.paintBase = ui.check(baseHandle, tr("Base Color"));
m.paintOpac = ui.check(opacHandle, tr("Opacity"));
m.paintNor = ui.check(norHandle, tr("Normal"));
m.paintOcc = ui.check(occHandle, tr("Occlusion"));
m.paintRough = ui.check(roughHandle, tr("Roughness"));
m.paintMet = ui.check(metHandle, tr("Metallic"));
m.paintHeight = ui.check(heightHandle, tr("Height"));
m.paintEmis = ui.check(emisHandle, tr("Emission"));
m.paintSubs = ui.check(subsHandle, tr("Subsurface"));
if (baseHandle.changed ||
opacHandle.changed ||
norHandle.changed ||
occHandle.changed ||
roughHandle.changed ||
metHandle.changed ||
heightHandle.changed ||
emisHandle.changed ||
subsHandle.changed) {
MakeMaterial.parsePaintMaterial();
UIMenu.keepOpen = true;
}
}, 14 + add);
}
if (ui.isHovered) ui.tooltipImage(imgFull);
if (Config.raw.show_asset_names) {
ui._x = uix;
ui._y += slotw * 0.9;
ui.text(materials[i].canvas.name, Center);
if (ui.isHovered) ui.tooltip(materials[i].canvas.name);
ui._y -= slotw * 0.9;
if (i == materials.length - 1) {
ui._y += j == num - 1 ? imgw : imgw + ui.ELEMENT_H() + ui.ELEMENT_OFFSET();
}
}
}
ui._y += 6;
#if kha_opengl
ui.imageInvertY = false; // Material preview
#end
}
}
}
static function updateMaterial() {
UIHeader.inst.headerHandle.redraws = 2;
UINodes.inst.hwnd.redraws = 2;
UINodes.inst.groupStack = [];
MakeMaterial.parsePaintMaterial();
RenderUtil.makeMaterialPreview();
var decal = Context.tool == ToolDecal || Context.tool == ToolText;
if (decal) RenderUtil.makeDecalPreview();
}
static function updateMaterialPointers(nodes: Array<TNode>, i: Int) {
for (n in nodes) {
if (n.type == "MATERIAL") {
if (n.buttons[0].default_value == i) {
n.buttons[0].default_value = 9999; // Material deleted
}
else if (n.buttons[0].default_value > i) {
n.buttons[0].default_value--; // Offset by deleted material
}
}
}
}
}