Files
armorpaint/paint/sources/nodes_material/math2_node.c
T
2026-06-04 11:00:05 +02:00

228 lines
12 KiB
C

#include "../global.h"
char *math2_node_value(ui_node_t *node, ui_node_socket_t *socket) {
char *val1 = parser_material_parse_value_input(node->inputs->buffer[0], false);
char *val2 = parser_material_parse_value_input(node->inputs->buffer[1], false);
ui_node_button_t *but = node->buttons->buffer[0]; // operation
char *op = to_upper_case(u8_array_string_at(but->data, but->default_value->buffer[0]));
op = string_copy(string_replace_all(op, " ", "_"));
bool use_clamp = node->buttons->buffer[1]->default_value->buffer[0] > 0;
char *out_val = "";
if (string_equals(op, "ADD")) {
out_val = string("(%s + %s)", val1, val2);
}
else if (string_equals(op, "SUBTRACT")) {
out_val = string("(%s - %s)", val1, val2);
}
else if (string_equals(op, "MULTIPLY")) {
out_val = string("(%s * %s)", val1, val2);
}
else if (string_equals(op, "DIVIDE")) {
char *store = string("%s_divide", parser_material_store_var_name(node));
parser_material_write(parser_material_kong, string("var %s: float = %s;", store, val2));
parser_material_write(parser_material_kong, string("if (%s == 0.0) { %s = %s; }", store, store, f32_to_string(parser_material_eps)));
out_val = string("(%s / %s)", val1, store);
}
else if (string_equals(op, "POWER")) {
out_val = string("pow(%s, %s)", val1, val2);
}
else if (string_equals(op, "LOGARITHM")) {
out_val = string("log(%s)", val1);
}
else if (string_equals(op, "SQUARE_ROOT")) {
out_val = string("sqrt(%s)", val1);
}
else if (string_equals(op, "INVERSE_SQUARE_ROOT")) {
out_val = string("rsqrt(%s)", val1);
}
else if (string_equals(op, "EXPONENT")) {
out_val = string("exp(%s)", val1);
}
else if (string_equals(op, "ABSOLUTE")) {
out_val = string("abs(%s)", val1);
}
else if (string_equals(op, "MINIMUM")) {
out_val = string("min(%s, %s)", val1, val2);
}
else if (string_equals(op, "MAXIMUM")) {
out_val = string("max(%s, %s)", val1, val2);
}
else if (string_equals(op, "LESS_THAN")) {
// out_val = "float(" + val1 + " < " + val2 + ")";
char *store = string("%s_lessthan", parser_material_store_var_name(node));
parser_material_write(parser_material_kong, string("var %s: float = 0.0;", store));
parser_material_write(parser_material_kong, string("if (%s < %s) { %s = 1.0; }", val1, val2, store));
out_val = string_copy(store);
}
else if (string_equals(op, "GREATER_THAN")) {
// out_val = "float(" + val1 + " > " + val2 + ")";
char *store = string("%s_greaterthan", parser_material_store_var_name(node));
parser_material_write(parser_material_kong, string("var %s: float = 0.0;", store));
parser_material_write(parser_material_kong, string("if (%s > %s) { %s = 1.0; }", val1, val2, store));
out_val = string_copy(store);
}
else if (string_equals(op, "SIGN")) {
out_val = string("sign(%s)", val1);
}
else if (string_equals(op, "ROUND")) {
out_val = string("floor(%s + 0.5)", val1);
}
else if (string_equals(op, "FLOOR")) {
out_val = string("floor(%s)", val1);
}
else if (string_equals(op, "CEIL")) {
out_val = string("ceil(%s)", val1);
}
else if (string_equals(op, "SNAP")) {
out_val = string("(floor(%s / %s) * %s)", val1, val2, val2);
}
else if (string_equals(op, "TRUNCATE")) {
out_val = string("trunc(%s)", val1);
}
else if (string_equals(op, "FRACTION")) {
out_val = string("frac(%s)", val1);
}
else if (string_equals(op, "TRUNCATED_MODULO")) {
out_val = string("(%s %% %s)", val1, val2);
}
else if (string_equals(op, "FLOORED_MODULO")) {
char *store = string("%s_flooredmod", parser_material_store_var_name(node));
parser_material_write(parser_material_kong, string("var %s: float = 0.0;", store));
parser_material_write(parser_material_kong, string("if (%s != 0.0) { %s = %s - %s * floor(%s / %s); }", val2, store, val1, val2, val1, val2));
out_val = string_copy(store);
}
else if (string_equals(op, "PING-PONG")) {
char *store = string("%s_pingpong", parser_material_store_var_name(node));
parser_material_write(parser_material_kong, string("var %s: float = 0.0;", store));
parser_material_write(parser_material_kong,
string("if (%s != 0.0) { %s = abs(frac((%s - %s) / (%s * 2.0)) * %s * 2.0 - %s); }", val2, store, val1, val2, val2, val2, val2));
out_val = string_copy(store);
}
else if (string_equals(op, "SINE")) {
out_val = string("sin(%s)", val1);
}
else if (string_equals(op, "COSINE")) {
out_val = string("cos(%s)", val1);
}
else if (string_equals(op, "TANGENT")) {
out_val = string("tan(%s)", val1);
}
else if (string_equals(op, "ARCSINE")) {
out_val = string("asin(%s)", val1);
}
else if (string_equals(op, "ARCCOSINE")) {
out_val = string("acos(%s)", val1);
}
else if (string_equals(op, "ARCTANGENT")) {
out_val = string("atan(%s)", val1);
}
else if (string_equals(op, "ARCTAN2")) {
out_val = string("atan2(%s, %s)", val1, val2);
}
else if (string_equals(op, "HYPERBOLIC_SINE")) {
out_val = string("sinh(%s)", val1);
}
else if (string_equals(op, "HYPERBOLIC_COSINE")) {
out_val = string("cosh(%s)", val1);
}
else if (string_equals(op, "HYPERBOLIC_TANGENT")) {
out_val = string("tanh(%s)", val1);
}
else if (string_equals(op, "TO_RADIANS")) {
out_val = string("radians(%s)", val1);
}
else if (string_equals(op, "TO_DEGREES")) {
out_val = string("degrees(%s)", val1);
}
if (use_clamp) {
return string("clamp(%s, 0.0, 1.0)", out_val);
}
else {
return out_val;
}
}
void math2_node_init() {
char *math_operation_data =
string("%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s",
_tr("Add"), _tr("Subtract"), _tr("Multiply"), _tr("Divide"), _tr("Power"), _tr("Logarithm"), _tr("Square Root"), _tr("Inverse Square Root"),
_tr("Absolute"), _tr("Exponent"), _tr("Minimum"), _tr("Maximum"), _tr("Less Than"), _tr("Greater Than"), _tr("Sign"), _tr("Round"), _tr("Floor"),
_tr("Ceil"), _tr("Truncate"), _tr("Fraction"), _tr("Truncated Modulo"), _tr("Floored Modulo"), _tr("Snap"), _tr("Ping-Pong"), _tr("Sine"),
_tr("Cosine"), _tr("Tangent"), _tr("Arcsine"), _tr("Arccosine"), _tr("Arctangent"), _tr("Arctan2"), _tr("Hyperbolic Sine"),
_tr("Hyperbolic Cosine"), _tr("Hyperbolic Tangent"), _tr("To Radians"), _tr("To Degrees"));
ui_node_t *math2_node_def =
GC_ALLOC_INIT(ui_node_t, {.id = 0,
.name = _tr("Math"),
.type = "MATH",
.x = 0,
.y = 0,
.color = 0xff62676d,
.inputs = any_array_create_from_raw(
(void *[]){
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Value"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(0.5),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Value"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(0.5),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
},
2),
.outputs = any_array_create_from_raw(
(void *[]){
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Value"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(0.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
},
1),
.buttons = any_array_create_from_raw(
(void *[]){
GC_ALLOC_INIT(ui_node_button_t, {.name = _tr("operation"),
.type = "ENUM",
.output = 0,
.default_value = f32_array_create_x(0),
.data = u8_array_create_from_string(math_operation_data),
.min = 0.0,
.max = 1.0,
.precision = 100,
.height = 0}),
GC_ALLOC_INIT(ui_node_button_t, {.name = _tr("Clamp"),
.type = "BOOL",
.output = 0,
.default_value = f32_array_create_x(0),
.data = NULL,
.min = 0.0,
.max = 1.0,
.precision = 100,
.height = 0}),
},
2),
.width = 0,
.flags = 0});
any_array_push(nodes_material_utilities, math2_node_def);
any_map_set(parser_material_node_values, "MATH", math2_node_value);
}