Files
armorpaint/Assets/locale/es.json
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2020-12-06 11:21:46 +01:00

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{
"Input": "Entrada",
"Texture": "Textura",
"Color": "Color",
"Vector": "Vector",
"Converter": "Convertidor",
"Attribute": "Atributo",
"Name": "Nombre",
"Camera Data": "Datos de Cámara",
"View Distance": "Distancia de Visión",
"Normal": "Normal",
"Geometry": "Geometría",
"Position": "Posición",
"Tangent": "Tangente",
"True Normal": "Normal Verdadero",
"Incoming": "Entrante",
"Parametric": "Parametrico",
"Layer": "Capa",
"Base Color": "Color base",
"Opacity": "Opacidad",
"Occlusion": "Oclusión",
"Roughness": "Rugosidad",
"Metallic": "Metálico",
"Normal Map": "Mapa de Normales",
"Emission": "Emisión",
"Height": "Altura",
"Subsurface": "Subsuperficie",
"Layer Mask": "Máscara de Capa",
"Value": "Valor",
"Blend": "Mezcla",
"Material": "Material",
"Object Info": "Información del Objeto",
"Location": "Lugar",
"Object Index": "Índice de Objetos",
"Material Index": "Índice de Materiales",
"Random": "Aleatorio",
"default_value": "valor_por_defecto",
"Script": "Script",
"Texture Coord": "Coordenada de textura",
"Generated": "Generado",
"Object": "Objeto",
"Camera": "Cámara",
"Window": "Ventana",
"Reflection": "Reflexión",
"UV Map": "Mapa UV",
"Material Output": "Salida de Material",
"Brick Texture": "Textura de Bloque",
"Scale": "Escala",
"Checker Texture": "Verificador de Textura",
"Gradient Texture": "Textura Gradiente",
"gradient_type": "tipo_gradiente",
"Image Texture": "Imagen de Textura",
"Alpha": "Alfa",
"File": "Archivo",
"Color Space": "Espacio de Color",
"Magic Texture": "Textura Mágica",
"Musgrave Texture": "Textura Musgrave",
"Noise Texture": "Textura de Ruido",
"Voronoi Texture": "Textura Voronoi",
"coloring": "colorante",
"Wave Texture": "Textura Ondulada",
"Warp": "Deformación",
"Angle": "Ángulo",
"Mask": "Máscara",
"Blur": "Desenfoque",
"Strength": "Fuerza",
"BrightContrast": "ContrasteBrillo",
"Bright": "Brillo",
"Contrast": "Contraste",
"Hue": "Matiz",
"Invert": "Invertir",
"MixRGB": "MezclaRGB",
"blend_type": "tipo_mezcla",
"use_clamp": "usar_clamp",
"Distance": "Distancia",
"Mapping": "Mapeado",
"Rotation": "Rotación",
"Dot": "Punto",
"Vector Curves": "Curvas Vectoriales",
"Combine HSV": "Combinar HSV",
"Combine RGB": "Combinar RGB",
"Combine XYZ": "Combinar XYZ",
"operation": "operación",
"RGB to BW": "RGB a BW",
"Separate HSV": "HSV Separados",
"Separate RGB": "RGB Separados",
"Separate XYZ": "XYZ Separados",
"untitled": "sin título",
"New Layer": "Nueva Capa",
"Delete Layer": "Eliminar Capa",
"Clear Layer": "Limpiar Capa",
"Duplicate Layer": "Duplicar Capa",
"Order Layers": "Ordenar Capas",
"Merge Layers": "Fusionar Capas",
"New Mask": "Nueva Máscara",
"Delete Mask": "Eliminar Máscara",
"Apply Mask": "Aplicar Máscara",
"To Fill Layer": "Rellenar Capa",
"To Paint Layer": "Pintar Capa",
"To Fill Mask": "Máscara de Relleno",
"To Paint Mask": "Pintar Máscara",
"Layer Opacity": "Opacidad de la capa",
"Layer Blending": "Modo mezcla capa",
"Edit Nodes": "Editar nodos",
"Apply Filter": "Aplicar Filtro",
"New": "Nuevo",
"Recent Projects": "Proyectos Recientes",
"New Project": "Nuevo proyecto",
"Template": "Plantilla",
"Aspect Ratio": "Relación de aspecto",
"Cancel": "Cancelar",
"OK": "OK",
"Import Mesh": "Importar malla",
"Group": "Grupo",
"UDIM Tile": "Baldosa UDIM",
"Split By": "Separar por",
"Split .obj mesh into objects": "Separar mallas .obj en objetos",
"Parse Transforms": "Analizar y tratar transformaciones",
"Load per-object transforms from .fbx": "Cargar tranformaciones por objeto del archivo .fbx",
"Parse Vertex Colors": "Analizar y tratar colores de vértice",
"Import vertex color data": "Importar datos color de vértice",
"Import": "Importar",
"Error: .arm file expected": "Error: archivo .arm esperado",
"Error: Unknown asset format": "Error: formato de recurso desconocido",
"Error: Could not locate texture": "Error: No se pudo localizar la textura",
"Error: Failed to read mesh data": "Error: No se pudieron leer los datos de la malla",
"Error: Mesh has no UVs, generating defaults": "Error: la malla no tiene UV, generando predeterminados",
"Info: Asset already imported": "Info: Recurso ya importado",
"Nodes": "Nodos",
"Brush Output": "Salida de Brocha",
"Radius": "Radio",
"Hardness": "Dureza",
"Stencil": "Plantilla",
"Directional": "Direccional",
"file": "archivo",
"color_space": "espacio_color",
"Separate Vector": "Vector Separado",
"Brush": "Brocha",
"Export Textures": "Exportar texturas",
"Bake to Textures": "Bake a Texturas",
"Resolution": "Resolución",
"Format": "Formato",
"Quality": "Calidad",
"Visible": "Visible",
"Selected": "Seleccionado",
"Layers": "Capas",
"Preset": "Preajuste",
"Export": "Exportar",
"Export texture files": "Exportar archivos de texturas",
"Presets": "Preajustes",
"New Preset": "Nuevo Preajuste",
"A": "A",
"Delete": "Eliminar",
"Add": "Añadir",
"Export Mesh": "Exportar malla",
"Apply Displacement": "Aplicar desplazamiento",
"Interface": "Interfaz",
"Language": "Idioma",
"UI Scale": "Escala UI",
"Camera Speed": "Velocidad cámara",
"Vertical Inverted": "Vertical Invertido",
"Horizontal Inverted": "Horizontal Invertido",
"Vertical and Horizontal": "Vertical y Horizontal",
"Vertical and Horizontal Inverted": "Vertical y Horizontal Invertidos",
"Direction to Zoom": "Dirección de Zoom",
"Show Node Preview": "Ver vista previa Nodo",
"Cache UI Draws": "Guardar en cache UI Draws",
"Enabling may reduce GPU usage": "Activarlo puede reducir el uso de GPU",
"Show Asset Names": "Mostrar nombres de Assets",
"Restore": "Restaurar",
"Restore defaults?": "¿Restaurar valores predeterminados?",
"Confirm": "Confirmar",
"Theme": "Tema",
"New Theme": "Nuevo Tema",
"Curved": "Curvo",
"Usage": "Uso",
"Undo Steps": "Pasos deshacer",
"Dilate Radius": "Dilatar radio",
"Dilate painted textures to prevent seams": "Dilatar texturas pintadas para evitar costuras",
"Instant": "Instantáneo",
"Delayed": "Retrasado",
"Dilate": "Dilatar",
"Paint": "Pintar",
"Bake": "Renderizar",
"Default Workspace": "Espacio de trabajo predeterminado",
"Live Material Preview": "Vista previa de material en vivo",
"Instantly update material preview on node change": "Actualizar instantáneamente la vista previa del material en el cambio de nodo",
"Live Brush Preview": "Previsualización brocha en vivo",
"Draw live brush preview in viewport": "Dibujar previsualización de la brocha en vivo en la vista 3D",
"3D Cursor": "Cursor 3D",
"Depth Reject": "Rechazar por profundidad",
"Angle Reject": "Rechazar por ángulo",
"Pen": "Pluma",
"Pressure controls": "Controles de presión",
"Brush Radius": "Radio de la brocha",
"Brush Hardness": "Dureza de la brocha",
"Brush Opacity": "Opacidad de la brocha",
"Brush Angle": "Ángulo brocha",
"Sensitivity": "Sensibilidad",
"Help": "Ayuda",
"Viewport": "Visor 3D",
"Core": "Núcleo",
"Full": "Completo",
"Mobile": "Móvil",
"Renderer": "Renderizador",
"Super Sample": "Supermuestreado",
"VSync": "Sincronización vertical",
"Voxel AO": "Oclusión ambiental por voxel",
"Cone-traced AO and shadows": "Oclusión ambiental y sombras por trazado cónico",
"Cone Offset": "Compensación cono",
"Aperture": "Abertura",
"SSAO": "SSAO",
"SSR": "SSR",
"Bloom": "Bloom",
"Vignette": "Viñeta",
"Clip Start": "Comenzar a recortar",
"Clip End": "Finalizar recorte",
"Displacement Strength": "Fuerza de desplazamiento",
"Keymap": "Mapeado de teclas",
"Plugins": "Complementos",
"New Plugin": "Nuevo complemento",
"Edit in Text Editor": "Modificar en el editor de textos",
"Edit in Script Tab": "Modificar en la pestaña de Script",
"Browser": "Navegador",
"Path": "Ruta",
"Brushes": "Brochas",
"Duplicate": "Duplicar",
"Console": "Consola",
"Clear": "Limpiar",
"Fonts": "Tipos de letra",
"Import font file": "Importar tipo de letra",
"2D View": "Vista 2D",
"History": "Historial",
"Show 2D View": "Mostrar vista 2D",
"All": "Todo",
"Filter": "Filtrar",
"Select Material": "Selec. material",
"Apply": "Aplicar",
"To Group": "Agrupar",
"Merge Group": "Fusionar grupo",
"Merge Down": "Fusionar hacia abajo",
"Black Mask": "Mascara negra",
"White Mask": "Mascara blanca",
"Mix": "Mezcla",
"Darken": "Oscurecer",
"Multiply": "Multiplicar",
"Burn": "Quemar",
"Lighten": "Aclarar",
"Screen": "Pantalla",
"Dodge": "Evadir",
"Overlay": "Superponer",
"Soft Light": "Luz clara",
"Linear Light": "Luz lineal",
"Difference": "Diferencia",
"Subtract": "Sustraer",
"Divide": "Dividir",
"Saturation": "Saturación",
"Blending": "Fusión",
"Shared": "Compartido",
"Res": "Res.",
"UV Scale": "Escala UV",
"Triplanar": "Triplano",
"Project": "Projectar",
"TexCoord": "Coord. textura",
"Materials": "Materiales",
"Show Node Editor": "Mostrar editor de nodos",
"Meshes": "Mallas",
"Import mesh file": "Importar malla",
"Tools...": "Herramientas...",
"Tools": "Herramientas",
"Flip Normals": "Invertir normales",
"Calculate Normals": "Calcular normales",
"Rotate X": "Rotar X",
"Rotate Y": "Rotar Y",
"Rotate Z": "Rotar Z",
"Scene": "Escena",
"Outliner": "Delineador",
"Particles": "Partículas",
"Manager": "Gestor",
"Properties": "Propiedades",
"Run": "Ejecutar",
"Textures": "Texturas",
"Import texture file": "Importar textura",
"Reimport": "Reimportar",
"To Mask": "Hacia la máscara",
"Open Containing Directory...": "Abrir directorio contenedor...",
"Drag and drop files here": "Arrastrar y soltar archivos aquí",
"File Browser": "Explorador de archivos",
"Save": "Guardar",
"Open": "Abrir",
"Picked Color": "Color seleccionado",
"Color ID Map": "Mapa de colores ID",
"Color ID": "ID color",
"Base": "Base",
"Nor": "ni",
"None": "Ninguno",
"AO": "AO",
"Curvature": "Curvatura",
"Object Normal": "Normales del objeto",
"Derivative": "Derivado",
"Material ID": "ID material",
"Object ID": "ID objeto",
"Vertex Color": "Color de vértice",
"Lightmap": "Mapa de luz",
"Bent Normal": "Bent Normal",
"Thickness": "Grosor",
"Up Axis": "Eje hacia arriba",
"Axis": "Eje",
"Offset": "Compensación",
"Rays/pix:": "Rayos/pixel :",
"Rays/sec:": "Rayos/sec :",
"Smooth": "Suavizar",
"High Poly": "High Poly",
"Scale X": "Escalar X",
"Face": "Cara",
"Fill Mode": "Modo de relleno",
"X-Ray": "Rayos X",
"Symmetry": "Simetría",
"New Project...": "Nuevo proyecto...",
"Open...": "Abrir...",
"Open Recent...": "Abrir Reciente...",
"Save As...": "Guardar como...",
"Import Texture...": "Importar textura...",
"Import Font...": "Importar tipo de letra...",
"Import Material...": "Importar material...",
"Import Brush...": "Importar Pincel...",
"Import Mesh...": "Importar malla...",
"Reimport Mesh": "Reimportar malla",
"Reimport Textures": "Reimportar Texturas",
"Export Textures...": "Exportar texturas...",
"Export Mesh...": "Exportar malla...",
"Bake Material...": "Bakear Material...",
"Exit": "Salir",
"Undo {step}": "Deshacer {step}",
"Redo {step}": "Rehacer {step}",
"Reset Layout": "Restablecer Diseño",
"Preferences...": "Preferencias...",
"Import Envmap...": "Importar mapa de entorno...",
"Distract Free": "Sin distracción",
"Toggle Fullscreen": "Alternar pantalla completa",
"Environment": "Entorno",
"Light": "Luz",
"Light Size": "Tamaño luz",
"Split View": "Dividir vista",
"Cull Backfaces": "Eliminar caras opuestas",
"Filter Textures": "Filtrar texturas",
"Wireframe": "Mallado",
"Texels": "Texels",
"Compass": "Gizmo orientación",
"Envmap": "Mapa de entorno",
"Blur Envmap": "Desenfoque mapa de entorno",
"Reset": "Reiniciar",
"Front": "Alzado",
"Back": "Vista posterior",
"Right": "Lateral derecho",
"Left": "Lateral izquierdo",
"Top": "Planta",
"Bottom": "Vista inferior",
"Orbit Left": "Orbitar izquierda",
"Orbit Right": "Orbitar derecha",
"Orbit Up": "Orbitar arriba",
"Orbit Down": "Orbitar abajo",
"Orbit Opposite": "Orbitar contrario",
"Zoom In": "Acercar",
"Zoom Out": "Ampliar",
"FoV": "Campo de visión",
"Orbit": "Orbitar",
"Rotate": "Rotatar",
"Fly": "Volar",
"Perspective": "Perspectiva",
"Orthographic": "Ortográfica",
"Camera Type": "Tipo de cámara",
"Manual": "Manual",
"What's New": "Que hay de nuevo",
"Issue Tracker": "Rastreador de problemas",
"Report Bug": "Reportar un error",
"Request Feature": "Solicitar Función",
"Check for Updates...": "Comprobar actualizaciones...",
"Update": "Actualizar",
"Update is available!\nPlease visit armorpaint.org to download.": "¡Actualización disponible!\nPor favor, visita armorpaint.org para descargarla.",
"You are up to date!": "Tienes la última versión.",
"Unable to check for updates.\nPlease visit armorpaint.org.": "No se pudo comprobar si hay actualizaciones.\nPor favor, visita armorpaint.org.",
"About...": "Acerca de...",
"About": "Sobre",
"Reset layout?": "Restablecer diseño?",
"Edit": "Editar",
"Mode": "Modo",
"Render": "Render",
"Search": "Buscar",
"Search for nodes": "Buscar nodos",
"Text": "Texto",
"Eraser": "Borrador",
"Fill": "Relleno",
"Decal": "Pegatina",
"Clone": "Clonar",
"Particle": "Particulas",
"ColorID": "ColorID",
"Picker": "Seleccionador",
"Gizmo": "Gizmo",
"Hold {key} to set source": "Manten {key} para definir la fuente",
"Tiled": "Tileado"
}