76 lines
2.1 KiB
C
76 lines
2.1 KiB
C
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#include <IOKit/IOKitLib.h>
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#include <IOKit/hid/IOHIDKeys.h>
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#include <IOKit/hid/IOHIDManager.h>
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#import <MetalKit/MTKView.h>
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#include <iron_global.h>
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@interface BasicMTKView : MTKView {
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@private
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id<MTLDevice> device;
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id<MTLCommandQueue> commandQueue;
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id<MTLLibrary> library;
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}
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- (CAMetalLayer *)metalLayer;
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- (id<MTLDevice>)metalDevice;
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- (id<MTLCommandQueue>)metalQueue;
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- (void)keyDown:(NSEvent *)theEvent;
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- (void)keyUp:(NSEvent *)theEvent;
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- (void)mouseDown:(NSEvent *)theEvent;
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- (void)mouseUp:(NSEvent *)theEvent;
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- (void)mouseMoved:(NSEvent *)theEvent;
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- (void)mouseDragged:(NSEvent *)theEvent;
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- (void)rightMouseDown:(NSEvent *)theEvent;
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- (void)rightMouseUp:(NSEvent *)theEvent;
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- (void)rightMouseDragged:(NSEvent *)theEvent;
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- (void)scrollWheel:(NSEvent *)theEvent;
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- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender;
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- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender;
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- (BOOL)acceptsFirstResponder;
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- (BOOL)becomeFirstResponder;
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- (BOOL)resignFirstResponder;
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- (id)initWithFrame:(NSRect)frameRect;
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- (void)resize:(NSSize)size;
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@end
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#ifdef WITH_GAMEPAD
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struct HIDGamepad {
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int padIndex;
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IOHIDDeviceRef hidDeviceRef;
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IOHIDQueueRef hidQueueRef;
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int hidDeviceVendorID;
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int hidDeviceProductID;
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char hidDeviceVendor[64];
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char hidDeviceProduct[64];
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IOHIDElementCookie axis[6];
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IOHIDElementCookie buttons[15];
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};
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void HIDGamepad_init(struct HIDGamepad *gamepad);
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void HIDGamepad_destroy(struct HIDGamepad *gamepad);
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void HIDGamepad_bind(struct HIDGamepad *gamepad, IOHIDDeviceRef deviceRef, int padIndex);
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void HIDGamepad_unbind(struct HIDGamepad *gamepad);
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static const int IRON_MAX_HID_DEVICES = 8;
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// Slots to hold details on connected devices
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struct HIDManagerDeviceRecord {
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bool connected; // = false;
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IOHIDDeviceRef device; // = NULL;
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struct HIDGamepad pad;
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};
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struct HIDManager {
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IOHIDManagerRef managerRef;
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struct HIDManagerDeviceRecord devices[IRON_MAX_HID_DEVICES];
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};
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void HIDManager_init(struct HIDManager *manager);
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void HIDManager_destroy(struct HIDManager *manager);
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#endif
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