Files
armorpaint/base/sources/backends/windows_video.h
T
luboslenco bc1b125914 Cleanup
2025-02-26 18:46:36 +01:00

24 lines
815 B
C

// #pragma once
// typedef struct {
// void *renderer;
// double duration;
// double position;
// bool finished;
// bool paused;
// } kinc_video_impl_t;
// typedef struct kinc_internal_video_sound_stream {
// int nothing;
// } kinc_internal_video_sound_stream_t;
// void kinc_internal_video_sound_stream_init(kinc_internal_video_sound_stream_t *stream, int channel_count, int frequency);
// void kinc_internal_video_sound_stream_destroy(kinc_internal_video_sound_stream_t *stream);
// void kinc_internal_video_sound_stream_insert_data(kinc_internal_video_sound_stream_t *stream, float *data, int sample_count);
// float *kinc_internal_video_sound_stream_next_frame(kinc_internal_video_sound_stream_t *stream);
// bool kinc_internal_video_sound_stream_ended(kinc_internal_video_sound_stream_t *stream);