Files
armorpaint/base/sources/backends/windows_mini.h
T
2026-04-21 10:52:19 +02:00

138 lines
5.0 KiB
C

#pragma once
typedef __int64 INT_PTR;
typedef unsigned __int64 UINT_PTR;
typedef __int64 LONG_PTR;
typedef unsigned __int64 ULONG_PTR;
typedef unsigned long DWORD;
typedef unsigned short WORD;
typedef DWORD *LPDWORD;
#define STD_OUTPUT_HANDLE ((DWORD) - 11)
#define STD_ERROR_HANDLE ((DWORD) - 12)
#define WINAPI __stdcall
typedef void *HWND;
typedef void *HANDLE;
typedef unsigned int UINT;
#define WINBASEAPI
typedef int BOOL;
#define CONST const
#define VOID void
typedef void *LPVOID;
typedef char CHAR;
typedef const CHAR *LPCSTR;
typedef wchar_t WCHAR;
typedef const WCHAR *LPCWSTR;
typedef CONST CHAR *LPCCH, *PCCH;
#define CP_UTF8 65001
typedef wchar_t WCHAR;
typedef WCHAR *LPWSTR;
typedef void *PVOID;
typedef long LONG;
typedef LONG *PLONG;
typedef CONST void *LPCVOID;
#define GENERIC_READ (0x80000000L)
#define GENERIC_WRITE (0x40000000L)
#define FILE_SHARE_READ 0x00000001
#define CREATE_ALWAYS 2
#define OPEN_EXISTING 3
#define FILE_ATTRIBUTE_HIDDEN 0x00000002
#define FILE_ATTRIBUTE_DIRECTORY 0x00000010
#define FILE_ATTRIBUTE_NORMAL 0x00000080
#define INVALID_FILE_ATTRIBUTES ((DWORD) - 1)
#define INVALID_HANDLE_VALUE ((HANDLE)(LONG_PTR) - 1)
#define FILE_BEGIN 0
#define FILE_CURRENT 1
#define MAX_PATH 260
typedef struct _SECURITY_ATTRIBUTES {
DWORD nLength;
LPVOID lpSecurityDescriptor;
BOOL bInheritHandle;
} SECURITY_ATTRIBUTES, *PSECURITY_ATTRIBUTES, *LPSECURITY_ATTRIBUTES;
typedef struct _OVERLAPPED {
ULONG_PTR Internal;
ULONG_PTR InternalHigh;
union {
struct {
DWORD Offset;
DWORD OffsetHigh;
} DUMMYSTRUCTNAME;
PVOID Pointer;
} DUMMYUNIONNAME;
HANDLE hEvent;
} OVERLAPPED, *LPOVERLAPPED;
WINBASEAPI BOOL WINAPI WriteConsoleA(HANDLE hConsoleOutput, CONST VOID *lpBuffer, DWORD nNumberOfCharsToWrite, LPDWORD lpNumberOfCharsWritten,
LPVOID lpReserved);
WINBASEAPI BOOL WINAPI WriteConsoleW(HANDLE hConsoleOutput, CONST VOID *lpBuffer, DWORD nNumberOfCharsToWrite, LPDWORD lpNumberOfCharsWritten,
LPVOID lpReserved);
WINBASEAPI VOID WINAPI OutputDebugStringA(LPCSTR lpOutputString);
WINBASEAPI VOID WINAPI OutputDebugStringW(LPCWSTR lpOutputString);
WINBASEAPI HANDLE WINAPI GetStdHandle(DWORD nStdHandle);
int WINAPI MultiByteToWideChar(UINT CodePage, DWORD dwFlags, LPCCH lpMultiByteStr, int cbMultiByte, LPWSTR lpWideCharStr, int cchWideChar);
WINBASEAPI HANDLE WINAPI CreateFileW(LPCWSTR lpFileName, DWORD dwDesiredAccess, DWORD dwShareMode, LPSECURITY_ATTRIBUTES lpSecurityAttributes,
DWORD dwCreationDisposition, DWORD dwFlagsAndAttributes, HANDLE hTemplateFile);
WINBASEAPI DWORD WINAPI GetFileSize(HANDLE hFile, LPDWORD lpFileSizeHigh);
WINBASEAPI DWORD WINAPI GetFileAttributesA(LPCSTR lpFileName);
WINBASEAPI BOOL WINAPI ReadFile(HANDLE hFile, LPVOID lpBuffer, DWORD nNumberOfBytesToRead, LPDWORD lpNumberOfBytesRead, LPOVERLAPPED lpOverlapped);
WINBASEAPI DWORD WINAPI SetFilePointer(HANDLE hFile, LONG lDistanceToMove, PLONG lpDistanceToMoveHigh, DWORD dwMoveMethod);
WINBASEAPI BOOL WINAPI CloseHandle(HANDLE hObject);
WINBASEAPI BOOL WINAPI WriteFile(HANDLE hFile, LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite, LPDWORD lpNumberOfBytesWritten, LPOVERLAPPED lpOverlapped);
int WINAPI MessageBoxW(HWND hWnd, LPCWSTR lpText, LPCWSTR lpCaption, UINT uType);
typedef unsigned char BYTE;
typedef BYTE *LPBYTE;
#define INFINITE 0xFFFFFFFF
#define SW_HIDE 0
#define STARTF_USESHOWWINDOW 0x00000001
#define CREATE_NO_WINDOW 0x08000000
typedef struct _STARTUPINFOW {
DWORD cb;
LPWSTR lpReserved;
LPWSTR lpDesktop;
LPWSTR lpTitle;
DWORD dwX;
DWORD dwY;
DWORD dwXSize;
DWORD dwYSize;
DWORD dwXCountChars;
DWORD dwYCountChars;
DWORD dwFillAttribute;
DWORD dwFlags;
WORD wShowWindow;
WORD cbReserved2;
LPBYTE lpReserved2;
HANDLE hStdInput;
HANDLE hStdOutput;
HANDLE hStdError;
} STARTUPINFOW, *LPSTARTUPINFOW;
typedef STARTUPINFOW STARTUPINFO;
typedef LPSTARTUPINFOW LPSTARTUPINFO;
typedef struct _PROCESS_INFORMATION {
HANDLE hProcess;
HANDLE hThread;
DWORD dwProcessId;
DWORD dwThreadId;
} PROCESS_INFORMATION, *PPROCESS_INFORMATION, *LPPROCESS_INFORMATION;
WINBASEAPI DWORD WINAPI GetEnvironmentVariableW(LPCWSTR lpName, LPWSTR lpBuffer, DWORD nSize);
WINBASEAPI BOOL WINAPI CreateProcessW(LPCWSTR lpApplicationName, LPWSTR lpCommandLine, LPSECURITY_ATTRIBUTES lpProcessAttributes,
LPSECURITY_ATTRIBUTES lpThreadAttributes, BOOL bInheritHandles, DWORD dwCreationFlags, LPVOID lpEnvironment,
LPCWSTR lpCurrentDirectory, LPSTARTUPINFOW lpStartupInfo, LPPROCESS_INFORMATION lpProcessInformation);
WINBASEAPI DWORD WINAPI WaitForSingleObject(HANDLE hHandle, DWORD dwMilliseconds);
WINBASEAPI BOOL WINAPI GetExitCodeProcess(HANDLE hProcess, LPDWORD lpExitCode);