Files
armorpaint/paint/sources/material_nodes/text_texture_node.ts
T
2025-10-07 13:32:44 +02:00

113 lines
3.5 KiB
TypeScript

function text_texture_node_init() {
array_push(nodes_material_texture, text_texture_node_def);
map_set(parser_material_node_vectors, "TEX_TEXT", text_texture_node_vector);
map_set(parser_material_node_values, "TEX_TEXT", text_texture_node_value);
}
function _parser_material_cache_tex_text_node(file: string, text: string) {
if (map_get(data_cached_images, file) == null) {
sys_notify_on_next_frame(function(text: string) {
let _text_tool_text: string = context_raw.text_tool_text;
let _text_tool_image: gpu_texture_t = context_raw.text_tool_image;
context_raw.text_tool_text = text;
context_raw.text_tool_image = null;
util_render_make_text_preview();
let file: string = "tex_text_" + text;
// TODO: remove old cache
map_set(data_cached_images, file, context_raw.text_tool_image);
context_raw.text_tool_text = _text_tool_text;
context_raw.text_tool_image = _text_tool_image;
}, text);
}
}
function text_texture_node_vector(node: ui_node_t, socket: ui_node_socket_t): string {
let tex_name: string = parser_material_node_name(node);
let text_buffer: buffer_t = node.buttons[0].default_value;
let text: string = sys_buffer_to_string(text_buffer);
let file: string = "tex_text_" + text;
_parser_material_cache_tex_text_node(file, text);
let tex: bind_tex_t = parser_material_make_bind_tex(tex_name, file);
let texstore: string = parser_material_texture_store(node, tex, tex_name, color_space_t.AUTO);
return texstore + ".rrr";
}
function text_texture_node_value(node: ui_node_t, socket: ui_node_socket_t): string {
let tex_name: string = parser_material_node_name(node);
let text_buffer: buffer_t = node.buttons[0].default_value;
let text: string = sys_buffer_to_string(text_buffer);
let file: string = "tex_text_" + text;
_parser_material_cache_tex_text_node(file, text);
let tex: bind_tex_t = parser_material_make_bind_tex(tex_name, file);
let texstore: string = parser_material_texture_store(node, tex, tex_name, color_space_t.AUTO);
return texstore + ".r";
}
let text_texture_node_def: ui_node_t = {
id: 0,
name: _tr("Text Texture"),
type: "TEX_TEXT", // extension
x: 0,
y: 0,
color: 0xff4982a0,
inputs: [
{
id: 0,
node_id: 0,
name: _tr("Vector"),
type: "VECTOR",
color: 0xff6363c7,
default_value: f32_array_create_xyz(0.0, 0.0, 0.0),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
}
],
outputs: [
{
id: 0,
node_id: 0,
name: _tr("Color"),
type: "RGBA",
color: 0xffc7c729,
default_value: f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
},
{
id: 0,
node_id: 0,
name: _tr("Alpha"),
type: "VALUE",
color: 0xffa1a1a1,
default_value: f32_array_create_x(1.0),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
}
],
buttons: [
{
name: "text",
type: "STRING",
output: -1,
default_value: f32_array_create_x(0), // "",
data: null,
min: 0.0,
max: 1.0,
precision: 100,
height: 0
}
],
width: 0,
flags: 0
};