Files
armorpaint/base/Sources/RenderPathRaytrace.ts
T
luboslenco a87a79141b Refactor
2024-02-19 17:07:09 +01:00

200 lines
7.0 KiB
TypeScript

///if (krom_direct3d12 || krom_vulkan || krom_metal)
class RenderPathRaytrace {
static frame = 0;
static ready = false;
static dirty = 0;
static uvScale = 1.0;
static first = true;
static f32a = new Float32Array(24);
static helpMat = mat4_identity();
static vb_scale = 1.0;
static vb: vertex_buffer_t;
static ib: index_buffer_t;
static lastEnvmap: image_t = null;
static isBake = false;
///if krom_direct3d12
static ext = ".cso";
///elseif krom_metal
static ext = ".metal";
///else
static ext = ".spirv";
///end
///if is_lab
static lastTexpaint: image_t = null;
///end
static init = () => {
}
static commands = (useLiveLayer: bool) => {
if (!RenderPathRaytrace.ready || RenderPathRaytrace.isBake) {
RenderPathRaytrace.ready = true;
RenderPathRaytrace.isBake = false;
let mode = Context.raw.pathTraceMode == PathTraceMode.TraceCore ? "core" : "full";
RenderPathRaytrace.raytraceInit("raytrace_brute_" + mode + RenderPathRaytrace.ext);
RenderPathRaytrace.lastEnvmap = null;
}
if (!Context.raw.envmapLoaded) {
Context.loadEnvmap();
Context.updateEnvmap();
}
let probe = scene_world;
let savedEnvmap = Context.raw.showEnvmapBlur ? probe._radiance_mipmaps[0] : Context.raw.savedEnvmap;
if (RenderPathRaytrace.lastEnvmap != savedEnvmap) {
RenderPathRaytrace.lastEnvmap = savedEnvmap;
let bnoise_sobol = scene_embedded.get("bnoise_sobol.k");
let bnoise_scramble = scene_embedded.get("bnoise_scramble.k");
let bnoise_rank = scene_embedded.get("bnoise_rank.k");
let l = Base.flatten(true);
krom_raytrace_set_textures(l.texpaint, l.texpaint_nor, l.texpaint_pack, savedEnvmap.texture_, bnoise_sobol.texture_, bnoise_scramble.texture_, bnoise_rank.texture_);
}
///if is_lab
let l = Base.flatten(true);
if (l.texpaint != RenderPathRaytrace.lastTexpaint) {
RenderPathRaytrace.lastTexpaint = l.texpaint;
let bnoise_sobol = scene_embedded.get("bnoise_sobol.k");
let bnoise_scramble = scene_embedded.get("bnoise_scramble.k");
let bnoise_rank = scene_embedded.get("bnoise_rank.k");
krom_raytrace_set_textures(l.texpaint, l.texpaint_nor, l.texpaint_pack, savedEnvmap.texture_, bnoise_sobol.texture_, bnoise_scramble.texture_, bnoise_rank.texture_);
}
///end
if (Context.raw.pdirty > 0 || RenderPathRaytrace.dirty > 0) {
Base.flatten(true);
}
let cam = scene_camera;
let ct = cam.base.transform;
mat4_set_from(RenderPathRaytrace.helpMat, cam.v);
mat4_mult_mat(RenderPathRaytrace.helpMat, cam.p);
mat4_get_inv(RenderPathRaytrace.helpMat, RenderPathRaytrace.helpMat);
RenderPathRaytrace.f32a[0] = transform_world_x(ct);
RenderPathRaytrace.f32a[1] = transform_world_y(ct);
RenderPathRaytrace.f32a[2] = transform_world_z(ct);
RenderPathRaytrace.f32a[3] = RenderPathRaytrace.frame;
///if krom_metal
// frame = (frame % (16)) + 1; // _PAINT
RenderPathRaytrace.frame = RenderPathRaytrace.frame + 1; // _RENDER
///else
RenderPathRaytrace.frame = (RenderPathRaytrace.frame % 4) + 1; // _PAINT
// frame = frame + 1; // _RENDER
///end
RenderPathRaytrace.f32a[4] = RenderPathRaytrace.helpMat.m[0];
RenderPathRaytrace.f32a[5] = RenderPathRaytrace.helpMat.m[1];
RenderPathRaytrace.f32a[6] = RenderPathRaytrace.helpMat.m[2];
RenderPathRaytrace.f32a[7] = RenderPathRaytrace.helpMat.m[3];
RenderPathRaytrace.f32a[8] = RenderPathRaytrace.helpMat.m[4];
RenderPathRaytrace.f32a[9] = RenderPathRaytrace.helpMat.m[5];
RenderPathRaytrace.f32a[10] = RenderPathRaytrace.helpMat.m[6];
RenderPathRaytrace.f32a[11] = RenderPathRaytrace.helpMat.m[7];
RenderPathRaytrace.f32a[12] = RenderPathRaytrace.helpMat.m[8];
RenderPathRaytrace.f32a[13] = RenderPathRaytrace.helpMat.m[9];
RenderPathRaytrace.f32a[14] = RenderPathRaytrace.helpMat.m[10];
RenderPathRaytrace.f32a[15] = RenderPathRaytrace.helpMat.m[11];
RenderPathRaytrace.f32a[16] = RenderPathRaytrace.helpMat.m[12];
RenderPathRaytrace.f32a[17] = RenderPathRaytrace.helpMat.m[13];
RenderPathRaytrace.f32a[18] = RenderPathRaytrace.helpMat.m[14];
RenderPathRaytrace.f32a[19] = RenderPathRaytrace.helpMat.m[15];
RenderPathRaytrace.f32a[20] = scene_world.strength * 1.5;
if (!Context.raw.showEnvmap) RenderPathRaytrace.f32a[20] = -RenderPathRaytrace.f32a[20];
RenderPathRaytrace.f32a[21] = Context.raw.envmapAngle;
RenderPathRaytrace.f32a[22] = RenderPathRaytrace.uvScale;
///if is_lab
RenderPathRaytrace.f32a[22] *= scene_meshes[0].data.scale_tex;
///end
let framebuffer = render_path_render_targets.get("buf").image;
krom_raytrace_dispatch_rays(framebuffer.render_target_, RenderPathRaytrace.f32a.buffer);
if (Context.raw.ddirty == 1 || Context.raw.pdirty == 1) {
///if krom_metal
Context.raw.rdirty = 128;
///else
Context.raw.rdirty = 4;
///end
}
Context.raw.ddirty--;
Context.raw.pdirty--;
Context.raw.rdirty--;
// Context.raw.ddirty = 1; // _RENDER
}
static raytraceInit = (shaderName: string, build = true) => {
if (RenderPathRaytrace.first) {
RenderPathRaytrace.first = false;
scene_embed_data("bnoise_sobol.k");
scene_embed_data("bnoise_scramble.k");
scene_embed_data("bnoise_rank.k");
}
let shader: ArrayBuffer = data_get_blob(shaderName);
if (build) RenderPathRaytrace.buildData();
let bnoise_sobol = scene_embedded.get("bnoise_sobol.k");
let bnoise_scramble = scene_embedded.get("bnoise_scramble.k");
let bnoise_rank = scene_embedded.get("bnoise_rank.k");
krom_raytrace_init(shader, RenderPathRaytrace.vb.buffer_, RenderPathRaytrace.ib.buffer_, RenderPathRaytrace.vb_scale);
}
static buildData = () => {
if (Context.raw.mergedObject == null) UtilMesh.mergeMesh();
///if is_paint
let mo = !Context.layerFilterUsed() ? Context.raw.mergedObject : Context.raw.paintObject;
///else
let mo = scene_meshes[0];
///end
let md = mo.data;
let mo_scale = mo.base.transform.scale.x; // Uniform scale only
RenderPathRaytrace.vb_scale = md.scale_pos * mo_scale;
if (mo.base.parent != null) RenderPathRaytrace.vb_scale *= mo.base.parent.transform.scale.x;
RenderPathRaytrace.vb = md._vertex_buffer;
RenderPathRaytrace.ib = md._index_buffers[0];
}
static draw = (useLiveLayer: bool) => {
let isLive = Config.raw.brush_live && RenderPathPaint.liveLayerDrawn > 0;
if (Context.raw.ddirty > 1 || Context.raw.pdirty > 0 || isLive) RenderPathRaytrace.frame = 0;
///if krom_metal
// Delay path tracing additional samples while painting
let down = mouse_down() || pen_down();
if (Context.inViewport() && down) RenderPathRaytrace.frame = 0;
///end
RenderPathRaytrace.commands(useLiveLayer);
if (Config.raw.rp_bloom != false) {
RenderPathBase.drawBloom("buf");
}
render_path_set_target("buf");
render_path_draw_meshes("overlay");
render_path_set_target("buf");
RenderPathBase.drawCompass();
render_path_set_target("taa");
render_path_bind_target("buf", "tex");
render_path_draw_shader("shader_datas/compositor_pass/compositor_pass");
render_path_set_target("");
render_path_bind_target("taa", "tex");
render_path_draw_shader("shader_datas/copy_pass/copy_pass");
if (Config.raw.brush_3d) {
RenderPathPaint.commandsCursor();
}
}
}
///end