Files
armorpaint/armorlab/Sources/make_material.ts
T
2024-05-03 21:29:39 +02:00

133 lines
3.6 KiB
TypeScript

let make_material_default_scon: shader_context_t = null;
let make_material_default_mcon: material_context_t = null;
let make_material_height_used: bool = false;
function make_material_parse_mesh_material() {
let m = project_material_data;
for (let i: i32 = 0; i < m._.shader.contexts.length; ++i) {
let c = m._.shader.contexts[i];
if (c.name == "mesh") {
array_remove(m._.shader.contexts, c);
array_remove(m._.shader._.contexts, c);
make_material_delete_context(c);
break;
}
}
let mm: material_t = { name: "Material", canvas: null };
let con = make_mesh_run(mm);
let scon: shader_context_t = shader_context_create(con.data);
scon._.override_context = {};
if (con.frag.shared_samplers.length > 0) {
let sampler = con.frag.shared_samplers[0];
scon._.override_context.shared_sampler = substring(sampler, string_last_index_of(sampler, " ") + 1, sampler.length);
}
if (!context_raw.texture_filter) {
scon._.override_context.filter = "point";
}
scon._.override_context.addressing = "repeat";
array_push(m._.shader.contexts, scon);
array_push(m._.shader._.contexts, scon);
context_raw.ddirty = 2;
///if arm_voxels
make_material_make_voxel(m);
///end
///if (krom_direct3d12 || krom_vulkan)
render_path_raytrace_dirty = 1;
///end
}
///if arm_voxels
function make_material_make_voxel(m: material_data_t) {
let rebuild = true; // heightUsed;
if (config_raw.rp_gi != false && rebuild) {
let scon: shader_context_t = null;
for (let i: i32 = 0; i < m._.shader._.contexts.length; ++i) {
let c = m._.shader._.contexts[i];
if (c.name == "voxel") {
scon = c;
break;
}
}
if (scon != null) make_voxel_run(scon);
}
}
///end
function make_material_parse_paint_material() {
let m = project_material_data;
let scon: shader_context_t = null;
let mcon: material_context_t = null;
for (let i: i32 = 0; i < m._.shader.contexts.length; ++i) {
let c = m._.shader.contexts[i];
if (c.name == "paint") {
array_remove(m._.shader.contexts, c);
array_remove(m._.shader._.contexts, c);
if (c != make_material_default_scon) {
make_material_delete_context(c);
}
break;
}
}
for (let i: i32 = 0; i < m.contexts.length; ++i) {
let c = m.contexts[i];
if (c.name == "paint") {
array_remove(m.contexts, c);
array_remove(m._.contexts, c);
break;
}
}
let sdata: material_t = { name: "Material", canvas: null };
let mcon2: material_context_t = { name: "paint", bind_textures: [] };
let con = make_paint_run(sdata, mcon2);
let compileError = false;
let scon2: shader_context_t;
let _scon: shader_context_t = shader_context_create(con.data);
if (_scon == null) {
compileError = true;
}
scon2 = _scon;
if (compileError) {
return;
}
scon2._.override_context = {};
scon2._.override_context.addressing = "repeat";
let mcon3: material_context_t = material_context_create(mcon2);
array_push(m._.shader.contexts, scon2);
array_push(m._.shader._.contexts, scon2);
array_push(m.contexts, mcon3);
array_push(m._.contexts, mcon3);
if (make_material_default_scon == null) {
make_material_default_scon = scon2;
}
if (make_material_default_mcon == null) {
make_material_default_mcon = mcon3;
}
}
function make_material_get_displace_strength(): f32 {
let sc = context_main_object().base.transform.scale.x;
return config_raw.displace_strength * 0.02 * sc;
}
function make_material_voxelgi_half_extents(): string {
let ext = context_raw.vxao_ext;
return "const vec3 voxelgiHalfExtents = vec3(" + ext + ", " + ext + ", " + ext + ");";
}
function make_material_delete_context(c: shader_context_t) {
app_notify_on_next_frame(function (c: shader_context_t) { // Ensure pipeline is no longer in use
shader_context_delete(c);
}, c);
}