Files
armorpaint/base/Shaders/layer_copy_bgra.frag.glsl
T
2023-02-21 14:06:58 +01:00

12 lines
164 B
GLSL

#version 450
uniform sampler2D tex;
in vec2 texCoord;
in vec4 color;
out vec4 FragColor;
void main() {
FragColor = textureLod(tex, texCoord, 0).bgra * color;
}