Files
armorpaint/base/Shaders/mesh_poscol.vert.glsl
T
2023-02-21 14:06:58 +01:00

14 lines
172 B
GLSL

#version 450
uniform mat4 WVP;
in vec4 pos;
in vec4 col;
out vec3 vcolor;
void main() {
vec4 spos = vec4(pos.xyz, 1.0);
vcolor = col.rgb;
gl_Position = WVP * spos;
}