Files
armorpaint/base/shaders/layer_copy.frag.glsl
T
2024-07-22 00:14:37 +02:00

12 lines
164 B
GLSL

#version 450
uniform sampler2D tex;
in vec2 texCoord;
in vec4 color;
out vec4 FragColor;
void main() {
FragColor = textureLod(tex, texCoord, 0).rgba * color;
}