Files
armorpaint/paint/sources/material_nodes/layer_weight_node.ts
T
2025-10-01 12:40:05 +02:00

65 lines
1.4 KiB
TypeScript

let layer_weight_node_def: ui_node_t = {
id: 0,
name: _tr("Layer Weight"),
type: "LAYER_WEIGHT",
x: 0,
y: 0,
color: 0xffb34f5a,
inputs: [
{
id: 0,
node_id: 0,
name: _tr("Blend"),
type: "VALUE",
color: 0xffa1a1a1,
default_value: f32_array_create_x(0.5),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
},
{
id: 0,
node_id: 0,
name: _tr("Normal"),
type: "VECTOR",
color: 0xff6363c7,
default_value: f32_array_create_xyz(0.0, 0.0, 0.0),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
}
],
outputs: [
{
id: 0,
node_id: 0,
name: _tr("Fresnel"),
type: "VALUE",
color: 0xffa1a1a1,
default_value: f32_array_create_x(0.0),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
},
{
id: 0,
node_id: 0,
name: _tr("Facing"),
type: "VALUE",
color: 0xffa1a1a1,
default_value: f32_array_create_x(0.0),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
}
],
buttons: [],
width: 0,
flags: 0
};