Files
armorpaint/Sources/arm/render/Uniforms.hx
T
luboslenco e9b804af89 Cleanup
2020-09-18 10:24:39 +02:00

455 lines
14 KiB
Haxe

package arm.render;
import iron.data.MaterialData;
import iron.object.Object;
import iron.system.Input;
import iron.math.Vec4;
import iron.math.Mat4;
import iron.RenderPath;
import iron.Scene;
#if arm_painter
import arm.ui.UISidebar;
import arm.util.UVUtil;
import arm.Enums;
#end
class Uniforms {
static var vec = new Vec4();
public static function init() {
iron.object.Uniforms.externalFloatLinks = [linkFloat];
iron.object.Uniforms.externalVec2Links = [linkVec2];
iron.object.Uniforms.externalVec3Links = [linkVec3];
iron.object.Uniforms.externalVec4Links = [linkVec4];
iron.object.Uniforms.externalMat4Links = [linkMat4];
iron.object.Uniforms.externalTextureLinks = [linkTex];
}
public static function linkFloat(object: Object, mat: MaterialData, link: String): Null<kha.FastFloat> {
#if arm_painter
switch (link) {
case "_brushRadius": {
var val = (Context.brushRadius * Context.brushNodesRadius) / 15.0;
var pen = Input.getPen();
if (Config.raw.pressure_radius && pen.down()) {
val *= pen.pressure * Config.raw.pressure_sensitivity;
}
var scale2d = (900 / App.h()) * Config.raw.window_scale;
var decal = Context.tool == ToolDecal || Context.tool == ToolText;
if (Config.raw.brush_3d && !decal) {
val *= Context.paint2d ? 0.55 * scale2d : 2;
}
else {
val *= scale2d; // Projection ratio
}
return val;
}
case "_brushScaleX": {
return 1 / Context.brushScaleX;
}
case "_brushOpacity": {
var val = Context.brushOpacity * Context.brushNodesOpacity;
var pen = Input.getPen();
if (Config.raw.pressure_opacity && pen.down()) {
val *= pen.pressure * Config.raw.pressure_sensitivity;
}
return val;
}
case "_brushHardness": {
if (Context.tool != ToolBrush && Context.tool != ToolEraser) return 1.0;
var val = Context.brushHardness * Context.brushNodesHardness;
var pen = Input.getPen();
if (Config.raw.pressure_hardness && pen.down()) {
val *= pen.pressure * Config.raw.pressure_sensitivity;
}
if (Config.raw.brush_3d && !Context.paint2d) {
val *= val;
}
return val;
}
case "_brushScale": {
var fill = Context.layer.fill_layer != null;
var val = (fill ? Context.layer.scale : Context.brushScale) * Context.brushNodesScale;
return val;
}
case "_objectId": {
return Project.paintObjects.indexOf(Context.paintObject);
}
#end
#if arm_world
case "_voxelgiHalfExtentsUni": {
#if arm_painter
return Context.vxaoExt;
#else
return 10.0;
#end
}
#end
case "_vignetteStrength": {
#if arm_painter
return Config.raw.rp_vignette;
#else
return 0.4;
#end
}
case "_coneOffset": {
#if arm_painter
return Context.vxaoOffset;
#else
return 1.5;
#end
}
case "_coneAperture": {
#if arm_painter
return Context.vxaoAperture;
#else
return 1.2;
#end
}
case "_dilateRadius": {
#if arm_painter
return Context.dilateRadius;
#else
return 8.0;
#end
}
}
return null;
}
public static function linkVec2(object: Object, mat: MaterialData, link: String): iron.math.Vec4 {
#if arm_painter
switch (link) {
case "_sub": {
Context.sub = (Context.sub + 1) % 4;
var eps = Context.brushBias * 0.00022 * Config.getTextureResBias();
Context.sub == 0 ? vec.set(eps, eps, 0.0) :
Context.sub == 1 ? vec.set(eps, -eps, 0.0) :
Context.sub == 2 ? vec.set(-eps, -eps, 0.0) :
vec.set(-eps, eps, 0.0);
return vec;
}
case "_gbufferSize": {
vec.set(0, 0, 0);
var gbuffer2 = RenderPath.active.renderTargets.get("gbuffer2");
vec.set(gbuffer2.image.width, gbuffer2.image.height, 0);
return vec;
}
case "_cloneDelta": {
vec.set(Context.cloneDeltaX, Context.cloneDeltaY, 0);
return vec;
}
case "_brushAngle": {
var brushAngle = Context.brushAngle + Context.brushNodesAngle;
var angle = Context.layer.fill_layer != null ? Context.layer.angle : brushAngle;
angle *= (Math.PI / 180);
var pen = Input.getPen();
if (Config.raw.pressure_angle && pen.down()) {
angle *= pen.pressure * Config.raw.pressure_sensitivity;
}
vec.set(Math.cos(angle), Math.sin(angle), 0);
return vec;
}
case "_texpaintSize": {
vec.set(Config.getTextureResX(), Config.getTextureResY(), 0);
return vec;
}
}
#end
return null;
}
public static function linkVec3(object: Object, mat: MaterialData, link: String): iron.math.Vec4 {
var v: Vec4 = null;
switch (link) {
#if arm_world
case "_hosekA": {
if (arm.data.HosekWilkie.data == null) {
arm.data.HosekWilkie.recompute(Scene.active.world);
}
if (arm.data.HosekWilkie.data != null) {
v = iron.object.Uniforms.helpVec;
v.x = arm.data.HosekWilkie.data.hosekA.x;
v.y = arm.data.HosekWilkie.data.hosekA.y;
v.z = arm.data.HosekWilkie.data.hosekA.z;
}
return v;
}
case "_hosekB": {
if (arm.data.HosekWilkie.data == null) {
arm.data.HosekWilkie.recompute(Scene.active.world);
}
if (arm.data.HosekWilkie.data != null) {
v = iron.object.Uniforms.helpVec;
v.x = arm.data.HosekWilkie.data.hosekB.x;
v.y = arm.data.HosekWilkie.data.hosekB.y;
v.z = arm.data.HosekWilkie.data.hosekB.z;
}
return v;
}
case "_hosekC": {
if (arm.data.HosekWilkie.data == null) {
arm.data.HosekWilkie.recompute(Scene.active.world);
}
if (arm.data.HosekWilkie.data != null) {
v = iron.object.Uniforms.helpVec;
v.x = arm.data.HosekWilkie.data.hosekC.x;
v.y = arm.data.HosekWilkie.data.hosekC.y;
v.z = arm.data.HosekWilkie.data.hosekC.z;
}
return v;
}
case "_hosekD": {
if (arm.data.HosekWilkie.data == null) {
arm.data.HosekWilkie.recompute(Scene.active.world);
}
if (arm.data.HosekWilkie.data != null) {
v = iron.object.Uniforms.helpVec;
v.x = arm.data.HosekWilkie.data.hosekD.x;
v.y = arm.data.HosekWilkie.data.hosekD.y;
v.z = arm.data.HosekWilkie.data.hosekD.z;
}
return v;
}
case "_hosekE": {
if (arm.data.HosekWilkie.data == null) {
arm.data.HosekWilkie.recompute(Scene.active.world);
}
if (arm.data.HosekWilkie.data != null) {
v = iron.object.Uniforms.helpVec;
v.x = arm.data.HosekWilkie.data.hosekE.x;
v.y = arm.data.HosekWilkie.data.hosekE.y;
v.z = arm.data.HosekWilkie.data.hosekE.z;
}
return v;
}
case "_hosekF": {
if (arm.data.HosekWilkie.data == null) {
arm.data.HosekWilkie.recompute(Scene.active.world);
}
if (arm.data.HosekWilkie.data != null) {
v = iron.object.Uniforms.helpVec;
v.x = arm.data.HosekWilkie.data.hosekF.x;
v.y = arm.data.HosekWilkie.data.hosekF.y;
v.z = arm.data.HosekWilkie.data.hosekF.z;
}
return v;
}
case "_hosekG": {
if (arm.data.HosekWilkie.data == null) {
arm.data.HosekWilkie.recompute(Scene.active.world);
}
if (arm.data.HosekWilkie.data != null) {
v = iron.object.Uniforms.helpVec;
v.x = arm.data.HosekWilkie.data.hosekG.x;
v.y = arm.data.HosekWilkie.data.hosekG.y;
v.z = arm.data.HosekWilkie.data.hosekG.z;
}
return v;
}
case "_hosekH": {
if (arm.data.HosekWilkie.data == null) {
arm.data.HosekWilkie.recompute(Scene.active.world);
}
if (arm.data.HosekWilkie.data != null) {
v = iron.object.Uniforms.helpVec;
v.x = arm.data.HosekWilkie.data.hosekH.x;
v.y = arm.data.HosekWilkie.data.hosekH.y;
v.z = arm.data.HosekWilkie.data.hosekH.z;
}
return v;
}
case "_hosekI": {
if (arm.data.HosekWilkie.data == null) {
arm.data.HosekWilkie.recompute(Scene.active.world);
}
if (arm.data.HosekWilkie.data != null) {
v = iron.object.Uniforms.helpVec;
v.x = arm.data.HosekWilkie.data.hosekI.x;
v.y = arm.data.HosekWilkie.data.hosekI.y;
v.z = arm.data.HosekWilkie.data.hosekI.z;
}
return v;
}
case "_hosekZ": {
if (arm.data.HosekWilkie.data == null) {
arm.data.HosekWilkie.recompute(Scene.active.world);
}
if (arm.data.HosekWilkie.data != null) {
v = iron.object.Uniforms.helpVec;
v.x = arm.data.HosekWilkie.data.hosekZ.x;
v.y = arm.data.HosekWilkie.data.hosekZ.y;
v.z = arm.data.HosekWilkie.data.hosekZ.z;
}
return v;
}
#end
#if arm_painter
case "_brushDirection": {
v = iron.object.Uniforms.helpVec;
// Discard first paint for directional brush
var allowPaint = Context.prevPaintVecX != Context.lastPaintVecX &&
Context.prevPaintVecY != Context.lastPaintVecY &&
Context.prevPaintVecX > 0 &&
Context.prevPaintVecY > 0;
var x = Context.paintVec.x;
var y = Context.paintVec.y;
var lastx = Context.prevPaintVecX;
var lasty = Context.prevPaintVecY;
if (Context.paint2d) { x -= 1.0; lastx -= 1.0; }
var angle = Math.atan2(-y + lasty, x - lastx) - Math.PI / 2;
v.set(Math.cos(angle), Math.sin(angle), allowPaint ? 1 : 0);
Context.prevPaintVecX = Context.lastPaintVecX;
Context.prevPaintVecY = Context.lastPaintVecY;
return v;
}
#end
}
return v;
}
public static function linkVec4(object: Object, mat: MaterialData, link: String): iron.math.Vec4 {
#if arm_painter
switch (link) {
case "_inputBrush": {
var down = Input.getMouse().down() || Input.getPen().down();
vec.set(Context.paintVec.x, Context.paintVec.y, down ? 1.0 : 0.0, 0.0);
if (Context.paint2d) vec.x -= 1.0;
return vec;
}
case "_inputBrushLast": {
var down = Input.getMouse().down() || Input.getPen().down();
vec.set(Context.lastPaintVecX, Context.lastPaintVecY, down ? 1.0 : 0.0, 0.0);
if (Context.paint2d) vec.x -= 1.0;
return vec;
}
case "_stencilTransform": {
vec.set(Context.brushStencilX, Context.brushStencilY, Context.brushStencilScale, Context.brushStencilAngle);
if (Context.paint2d) vec.x -= 1.0;
return vec;
}
case "_envmapData": {
vec.set(Context.envmapAngle, Math.sin(-Context.envmapAngle), Math.cos(-Context.envmapAngle), Scene.active.world.probe.raw.strength);
return vec;
}
}
#end
return null;
}
public static function linkMat4(object: Object, mat: MaterialData, link: String): iron.math.Mat4 {
switch (link) {
case "_decalLayerMatrix": { // Decal layer
var camera = Scene.active.camera;
var m = iron.object.Uniforms.helpMat;
m.setFrom(Context.layer.decalMat);
m.getInverse(m);
m.multmat(camera.P);
return m;
}
}
return null;
}
public static function linkTex(object: Object, mat: MaterialData, link: String): kha.Image {
#if arm_painter
switch (link) {
case "_texcolorid": {
if (Project.assets.length == 0) return RenderPath.active.renderTargets.get("empty_white").image;
else return UISidebar.inst.getImage(Project.assets[Context.colorIdHandle.position]);
}
case "_texuvmap": {
if (!UVUtil.uvmapCached) {
function _render(_) {
UVUtil.cacheUVMap();
iron.App.removeRender(_render);
}
iron.App.notifyOnRender(_render);
}
return UVUtil.uvmap;
}
case "_textrianglemap": {
if (!UVUtil.trianglemapCached) {
function _render(_) {
UVUtil.cacheTriangleMap();
iron.App.removeRender(_render);
}
iron.App.notifyOnRender(_render);
}
return UVUtil.trianglemap;
}
case "_textexttool": { // Opacity map for text
return Context.textToolImage;
}
case "_texbrushmask": {
return Context.brushMaskImage;
}
case "_texbrushstencil": {
return Context.brushStencilImage;
}
case "_texpaint_undo": {
var i = History.undoI - 1 < 0 ? Config.raw.undo_steps - 1 : History.undoI - 1;
return RenderPath.active.renderTargets.get("texpaint_undo" + i).image;
}
case "_texpaint_nor_undo": {
var i = History.undoI - 1 < 0 ? Config.raw.undo_steps - 1 : History.undoI - 1;
return RenderPath.active.renderTargets.get("texpaint_nor_undo" + i).image;
}
case "_texpaint_pack_undo": {
var i = History.undoI - 1 < 0 ? Config.raw.undo_steps - 1 : History.undoI - 1;
return RenderPath.active.renderTargets.get("texpaint_pack_undo" + i).image;
}
if (link.startsWith("_texpaint_pack_vert")) {
var tid = link.substr(link.length - 1);
return RenderPath.active.renderTargets.get("texpaint_pack" + tid).image;
}
if (link.startsWith("_texpaint_mask_vert")) {
var tid = Std.parseInt(link.substr(link.length - 1));
return Project.layers[tid].texpaint_mask;
}
case "_texpaint_mask": {
return Context.layer.texpaint_mask;
}
if (link.startsWith("_texpaint_mask")) {
var tid = Std.parseInt(link.substr(link.length - 1));
return tid < Project.layers.length ? Project.layers[tid].texpaint_mask : null;
}
if (link.startsWith("_texpaint_nor")) {
var tid = Std.parseInt(link.substr(link.length - 1));
return tid < Project.layers.length ? Project.layers[tid].texpaint_nor : null;
}
if (link.startsWith("_texpaint_pack")) {
var tid = Std.parseInt(link.substr(link.length - 1));
return tid < Project.layers.length ? Project.layers[tid].texpaint_pack : null;
}
if (link.startsWith("_texpaint")) {
var tid = Std.parseInt(link.substr(link.length - 1));
return tid < Project.layers.length ? Project.layers[tid].texpaint : null;
}
if (link.startsWith("_texblur_")) {
var id = link.substr(9);
return Context.nodePreviewsBlur != null ? Context.nodePreviewsBlur.get(id) : RenderPath.active.renderTargets.get("empty_black").image;
}
case "_texparticle": {
return RenderPath.active.renderTargets.get("texparticle").image;
}
#end
#if arm_ltc
case "_ltcMat": {
if (arm.data.ConstData.ltcMatTex == null) arm.data.ConstData.initLTC();
return arm.data.ConstData.ltcMatTex;
}
case "_ltcMag": {
if (arm.data.ConstData.ltcMagTex == null) arm.data.ConstData.initLTC();
return arm.data.ConstData.ltcMagTex;
}
#end
}
return null;
}
}