573 lines
16 KiB
C
573 lines
16 KiB
C
#include "iron_audio.h"
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#ifdef IRON_A1
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#include <iron_audio.h>
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#include <iron_math.h>
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#include <iron_thread.h>
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#include <iron_video.h>
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#include <assert.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <stdint.h>
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struct iron_a1_channel {
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iron_a1_sound_t *sound;
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float position;
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bool loop;
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volatile float volume;
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volatile float pitch;
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};
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struct iron_a1_stream_channel {
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iron_a1_sound_stream_t *stream;
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int position;
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};
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struct iron_internal_video_channel {
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struct iron_internal_video_sound_stream *stream;
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int position;
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};
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static iron_mutex_t mutex;
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#define CHANNEL_COUNT 16
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static iron_a1_channel_t channels[CHANNEL_COUNT];
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static iron_a1_stream_channel_t streamchannels[CHANNEL_COUNT];
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static iron_internal_video_channel_t videos[CHANNEL_COUNT];
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static float sampleLinear(int16_t *data, float position) {
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int pos1 = (int)position;
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int pos2 = (int)(position + 1);
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float sample1 = data[pos1] / 32767.0f;
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float sample2 = data[pos2] / 32767.0f;
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float a = position - pos1;
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return sample1 * (1 - a) + sample2 * a;
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}
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static void iron_a2_on_a1_mix(iron_a2_buffer_t *buffer, uint32_t samples, void *userdata) {
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iron_a1_mix(buffer, samples);
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}
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void iron_a1_mix(iron_a2_buffer_t *buffer, uint32_t samples) {
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for (uint32_t i = 0; i < samples; ++i) {
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float left_value = 0.0f;
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float right_value = 0.0f;
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iron_mutex_lock(&mutex);
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for (int i = 0; i < CHANNEL_COUNT; ++i) {
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if (channels[i].sound != NULL) {
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left_value += sampleLinear(channels[i].sound->left, channels[i].position) * channels[i].volume * channels[i].sound->volume;
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right_value = iron_max(iron_min(right_value, 1.0f), -1.0f);
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right_value += sampleLinear(channels[i].sound->right, channels[i].position) * channels[i].volume * channels[i].sound->volume;
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left_value = iron_max(iron_min(left_value, 1.0f), -1.0f);
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channels[i].position += channels[i].pitch / channels[i].sound->sample_rate_pos;
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// channels[i].position += 2;
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if (channels[i].position + 1 >= channels[i].sound->size) {
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if (channels[i].loop) {
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channels[i].position = 0;
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}
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else {
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channels[i].sound = NULL;
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}
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}
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}
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}
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for (int i = 0; i < CHANNEL_COUNT; ++i) {
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if (streamchannels[i].stream != NULL) {
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float *samples = iron_a1_sound_stream_next_frame(streamchannels[i].stream);
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left_value += samples[0] * iron_a1_sound_stream_volume(streamchannels[i].stream);
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left_value = iron_max(iron_min(left_value, 1.0f), -1.0f);
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right_value += samples[1] * iron_a1_sound_stream_volume(streamchannels[i].stream);
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right_value = iron_max(iron_min(right_value, 1.0f), -1.0f);
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if (iron_a1_sound_stream_ended(streamchannels[i].stream)) {
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streamchannels[i].stream = NULL;
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}
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}
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}
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for (int i = 0; i < CHANNEL_COUNT; ++i) {
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if (videos[i].stream != NULL) {
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float *samples = iron_internal_video_sound_stream_next_frame(videos[i].stream);
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left_value += samples[0];
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left_value = iron_max(iron_min(left_value, 1.0f), -1.0f);
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right_value += samples[1];
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right_value = iron_max(iron_min(right_value, 1.0f), -1.0f);
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if (iron_internal_video_sound_stream_ended(videos[i].stream)) {
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videos[i].stream = NULL;
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}
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}
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}
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iron_mutex_unlock(&mutex);
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assert(buffer->channel_count >= 2);
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buffer->channels[0][buffer->write_location] = left_value;
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buffer->channels[1][buffer->write_location] = right_value;
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buffer->write_location += 1;
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if (buffer->write_location >= buffer->data_size) {
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buffer->write_location = 0;
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}
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}
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}
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void iron_a1_init(void) {
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for (int i = 0; i < CHANNEL_COUNT; ++i) {
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channels[i].sound = NULL;
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channels[i].position = 0;
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}
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for (int i = 0; i < CHANNEL_COUNT; ++i) {
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streamchannels[i].stream = NULL;
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streamchannels[i].position = 0;
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}
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iron_mutex_init(&mutex);
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iron_a2_init();
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iron_a2_set_callback(iron_a2_on_a1_mix, NULL);
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}
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iron_a1_channel_t *iron_a1_play_sound(iron_a1_sound_t *sound, bool loop, float pitch, bool unique) {
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iron_a1_channel_t *channel = NULL;
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iron_mutex_lock(&mutex);
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bool found = false;
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for (int i = 0; i < CHANNEL_COUNT; ++i) {
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if (channels[i].sound == sound) {
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found = true;
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break;
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}
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}
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if (!found || !unique) {
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for (int i = 0; i < CHANNEL_COUNT; ++i) {
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if (channels[i].sound == NULL) {
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channels[i].sound = sound;
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channels[i].position = 0;
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channels[i].loop = loop;
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channels[i].pitch = pitch;
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channels[i].volume = sound->volume;
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channel = &channels[i];
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break;
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}
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}
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}
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iron_mutex_unlock(&mutex);
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return channel;
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}
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void iron_a1_stop_sound(iron_a1_sound_t *sound) {
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iron_mutex_lock(&mutex);
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for (int i = 0; i < CHANNEL_COUNT; ++i) {
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if (channels[i].sound == sound) {
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channels[i].sound = NULL;
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channels[i].position = 0;
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break;
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}
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}
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iron_mutex_unlock(&mutex);
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}
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void iron_a1_play_sound_stream(iron_a1_sound_stream_t *stream) {
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iron_mutex_lock(&mutex);
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for (int i = 0; i < CHANNEL_COUNT; ++i) {
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if (streamchannels[i].stream == stream) {
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streamchannels[i].stream = NULL;
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streamchannels[i].position = 0;
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break;
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}
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}
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for (int i = 0; i < CHANNEL_COUNT; ++i) {
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if (streamchannels[i].stream == NULL) {
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streamchannels[i].stream = stream;
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streamchannels[i].position = 0;
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break;
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}
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}
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iron_mutex_unlock(&mutex);
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}
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void iron_a1_stop_sound_stream(iron_a1_sound_stream_t *stream) {
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iron_mutex_lock(&mutex);
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for (int i = 0; i < CHANNEL_COUNT; ++i) {
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if (streamchannels[i].stream == stream) {
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streamchannels[i].stream = NULL;
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streamchannels[i].position = 0;
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break;
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}
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}
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iron_mutex_unlock(&mutex);
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}
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void iron_internal_play_video_sound_stream(struct iron_internal_video_sound_stream *stream) {
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iron_mutex_lock(&mutex);
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for (int i = 0; i < CHANNEL_COUNT; ++i) {
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if (videos[i].stream == NULL) {
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videos[i].stream = stream;
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videos[i].position = 0;
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break;
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}
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}
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iron_mutex_unlock(&mutex);
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}
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void iron_internal_stop_video_sound_stream(struct iron_internal_video_sound_stream *stream) {
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iron_mutex_lock(&mutex);
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for (int i = 0; i < CHANNEL_COUNT; ++i) {
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if (videos[i].stream == stream) {
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videos[i].stream = NULL;
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videos[i].position = 0;
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break;
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}
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}
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iron_mutex_unlock(&mutex);
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}
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float iron_a1_channel_get_volume(iron_a1_channel_t *channel) {
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return channel->volume;
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}
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void iron_a1_channel_set_volume(iron_a1_channel_t *channel, float volume) {
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IRON_ATOMIC_EXCHANGE_FLOAT(&channel->volume, volume);
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}
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void iron_a1_channel_set_pitch(iron_a1_channel_t *channel, float pitch) {
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IRON_ATOMIC_EXCHANGE_FLOAT(&channel->pitch, pitch);
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}
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#define STB_VORBIS_HEADER_ONLY
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#include <stb_vorbis.c>
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struct WaveData {
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uint16_t audioFormat;
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uint16_t numChannels;
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uint32_t sampleRate;
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uint32_t bytesPerSecond;
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uint16_t bitsPerSample;
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uint32_t dataSize;
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uint8_t *data;
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};
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static void checkFOURCC(uint8_t **data, const char *fourcc) {
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for (int i = 0; i < 4; ++i) {
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++*data;
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}
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}
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static void readFOURCC(uint8_t **data, char *fourcc) {
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for (int i = 0; i < 4; ++i) {
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fourcc[i] = **data;
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++*data;
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}
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fourcc[4] = 0;
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}
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static void readChunk(uint8_t **data, struct WaveData *wave) {
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char fourcc[5];
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readFOURCC(data, fourcc);
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uint32_t chunksize = iron_read_u32le(*data);
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*data += 4;
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if (strcmp(fourcc, "fmt ") == 0) {
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wave->audioFormat = iron_read_u16le(*data + 0);
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wave->numChannels = iron_read_u16le(*data + 2);
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wave->sampleRate = iron_read_u32le(*data + 4);
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wave->bytesPerSecond = iron_read_u32le(*data + 8);
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wave->bitsPerSample = iron_read_u16le(*data + 14);
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*data += chunksize;
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}
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else if (strcmp(fourcc, "data") == 0) {
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wave->dataSize = chunksize;
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wave->data = (uint8_t *)malloc(chunksize * sizeof(uint8_t));
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memcpy(wave->data, *data, chunksize);
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*data += chunksize;
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}
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else {
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*data += chunksize;
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}
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}
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static int16_t convert8to16(uint8_t sample) {
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return (sample - 127) << 8;
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}
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static void splitStereo8(uint8_t *data, int size, int16_t *left, int16_t *right) {
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for (int i = 0; i < size; ++i) {
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left[i] = convert8to16(data[i * 2 + 0]);
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right[i] = convert8to16(data[i * 2 + 1]);
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}
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}
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static void splitStereo16(int16_t *data, int size, int16_t *left, int16_t *right) {
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for (int i = 0; i < size; ++i) {
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left[i] = data[i * 2 + 0];
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right[i] = data[i * 2 + 1];
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}
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}
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static void splitMono8(uint8_t *data, int size, int16_t *left, int16_t *right) {
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for (int i = 0; i < size; ++i) {
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left[i] = convert8to16(data[i]);
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right[i] = convert8to16(data[i]);
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}
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}
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static void splitMono16(int16_t *data, int size, int16_t *left, int16_t *right) {
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for (int i = 0; i < size; ++i) {
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left[i] = data[i];
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right[i] = data[i];
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}
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}
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#define MAXIMUM_SOUNDS 1024
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static iron_a1_sound_t sounds[MAXIMUM_SOUNDS] = {0};
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static iron_a1_sound_t *find_sound(void) {
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for (int i = 0; i < MAXIMUM_SOUNDS; ++i) {
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if (!sounds[i].in_use) {
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return &sounds[i];
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}
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}
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return NULL;
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}
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iron_a1_sound_t *iron_a1_sound_create(const char *filename) {
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iron_a1_sound_t *sound = find_sound();
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assert(sound != NULL);
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sound->in_use = true;
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sound->volume = 1.0f;
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sound->size = 0;
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sound->left = NULL;
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sound->right = NULL;
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size_t filenameLength = strlen(filename);
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uint8_t *data = NULL;
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if (strncmp(&filename[filenameLength - 4], ".ogg", 4) == 0) {
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iron_file_reader_t file;
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if (!iron_file_reader_open(&file, filename, IRON_FILE_TYPE_ASSET)) {
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sound->in_use = false;
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return NULL;
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}
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uint8_t *filedata = (uint8_t *)malloc(iron_file_reader_size(&file));
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iron_file_reader_read(&file, filedata, iron_file_reader_size(&file));
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iron_file_reader_close(&file);
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int channels, sample_rate;
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int samples = stb_vorbis_decode_memory(filedata, (int)iron_file_reader_size(&file), &channels, &sample_rate, (short **)&data);
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sound->channel_count = (uint8_t)channels;
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sound->samples_per_second = (uint32_t)sample_rate;
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sound->size = samples * 2 * sound->channel_count;
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sound->bits_per_sample = 16;
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free(filedata);
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}
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else if (strncmp(&filename[filenameLength - 4], ".wav", 4) == 0) {
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struct WaveData wave = {0};
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{
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iron_file_reader_t file;
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if (!iron_file_reader_open(&file, filename, IRON_FILE_TYPE_ASSET)) {
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sound->in_use = false;
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return NULL;
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}
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uint8_t *filedata = (uint8_t *)malloc(iron_file_reader_size(&file));
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iron_file_reader_read(&file, filedata, iron_file_reader_size(&file));
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iron_file_reader_close(&file);
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uint8_t *data = filedata;
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checkFOURCC(&data, "RIFF");
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uint32_t filesize = iron_read_u32le(data);
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data += 4;
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checkFOURCC(&data, "WAVE");
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while (data + 8 - filedata < (intptr_t)filesize) {
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readChunk(&data, &wave);
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}
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free(filedata);
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}
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sound->bits_per_sample = (uint8_t)wave.bitsPerSample;
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sound->channel_count = (uint8_t)wave.numChannels;
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sound->samples_per_second = wave.sampleRate;
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data = wave.data;
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sound->size = wave.dataSize;
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}
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else {
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assert(false);
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}
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if (sound->channel_count == 1) {
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if (sound->bits_per_sample == 8) {
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sound->left = (int16_t *)malloc(sound->size * sizeof(int16_t));
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sound->right = (int16_t *)malloc(sound->size * sizeof(int16_t));
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splitMono8(data, sound->size, sound->left, sound->right);
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}
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else if (sound->bits_per_sample == 16) {
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sound->size /= 2;
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sound->left = (int16_t *)malloc(sound->size * sizeof(int16_t));
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sound->right = (int16_t *)malloc(sound->size * sizeof(int16_t));
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splitMono16((int16_t *)data, sound->size, sound->left, sound->right);
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}
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}
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else {
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// Left and right channel are in s16 audio stream, alternating.
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if (sound->bits_per_sample == 8) {
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sound->size /= 2;
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sound->left = (int16_t *)malloc(sound->size * sizeof(int16_t));
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sound->right = (int16_t *)malloc(sound->size * sizeof(int16_t));
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splitStereo8(data, sound->size, sound->left, sound->right);
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}
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else if (sound->bits_per_sample == 16) {
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sound->size /= 4;
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sound->left = (int16_t *)malloc(sound->size * sizeof(int16_t));
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sound->right = (int16_t *)malloc(sound->size * sizeof(int16_t));
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splitStereo16((int16_t *)data, sound->size, sound->left, sound->right);
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}
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}
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sound->sample_rate_pos = 44100 / (float)sound->samples_per_second;
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free(data);
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return sound;
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}
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void iron_a1_sound_destroy(iron_a1_sound_t *sound) {
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free(sound->left);
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free(sound->right);
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sound->left = NULL;
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sound->right = NULL;
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sound->in_use = false;
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}
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float iron_a1_sound_volume(iron_a1_sound_t *sound) {
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return sound->volume;
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}
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void iron_a1_sound_set_volume(iron_a1_sound_t *sound, float value) {
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sound->volume = value;
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}
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static iron_a1_sound_stream_t streams[256];
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static int nextStream = 0;
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static uint8_t buffer[1024 * 10];
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static int bufferIndex;
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iron_a1_sound_stream_t *iron_a1_sound_stream_create(const char *filename, bool looping) {
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iron_a1_sound_stream_t *stream = &streams[nextStream];
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stream->myLooping = looping;
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stream->myVolume = 1;
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stream->rateDecodedHack = false;
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stream->end = false;
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iron_file_reader_t file;
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iron_file_reader_open(&file, filename, IRON_FILE_TYPE_ASSET);
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stream->buffer = &buffer[bufferIndex];
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bufferIndex += (int)iron_file_reader_size(&file);
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uint8_t *filecontent = (uint8_t *)malloc(iron_file_reader_size(&file));
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iron_file_reader_read(&file, filecontent, iron_file_reader_size(&file));
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iron_file_reader_close(&file);
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memcpy(stream->buffer, filecontent, iron_file_reader_size(&file));
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free(filecontent);
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stream->vorbis = stb_vorbis_open_memory(buffer, (int)iron_file_reader_size(&file), NULL, NULL);
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if (stream->vorbis != NULL) {
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stb_vorbis_info info = stb_vorbis_get_info(stream->vorbis);
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stream->chans = info.channels;
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stream->rate = info.sample_rate;
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}
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else {
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stream->chans = 2;
|
|
stream->rate = 22050;
|
|
}
|
|
++nextStream;
|
|
return stream;
|
|
}
|
|
|
|
int iron_a1_sound_stream_channels(iron_a1_sound_stream_t *stream) {
|
|
return stream->chans;
|
|
}
|
|
|
|
int iron_a1_sound_stream_sample_rate(iron_a1_sound_stream_t *stream) {
|
|
return stream->rate;
|
|
}
|
|
|
|
bool iron_a1_sound_stream_looping(iron_a1_sound_stream_t *stream) {
|
|
return stream->myLooping;
|
|
}
|
|
|
|
void iron_a1_sound_stream_set_looping(iron_a1_sound_stream_t *stream, bool loop) {
|
|
stream->myLooping = loop;
|
|
}
|
|
|
|
float iron_a1_sound_stream_volume(iron_a1_sound_stream_t *stream) {
|
|
return stream->myVolume;
|
|
}
|
|
|
|
void iron_a1_sound_stream_set_volume(iron_a1_sound_stream_t *stream, float value) {
|
|
stream->myVolume = value;
|
|
}
|
|
|
|
bool iron_a1_sound_stream_ended(iron_a1_sound_stream_t *stream) {
|
|
return stream->end;
|
|
}
|
|
|
|
float iron_a1_sound_stream_length(iron_a1_sound_stream_t *stream) {
|
|
if (stream->vorbis == NULL)
|
|
return 0;
|
|
return stb_vorbis_stream_length_in_seconds(stream->vorbis);
|
|
}
|
|
|
|
float iron_a1_sound_stream_position(iron_a1_sound_stream_t *stream) {
|
|
if (stream->vorbis == NULL)
|
|
return 0;
|
|
return stb_vorbis_get_sample_offset(stream->vorbis) / stb_vorbis_stream_length_in_samples(stream->vorbis) * iron_a1_sound_stream_length(stream);
|
|
}
|
|
|
|
void iron_a1_sound_stream_reset(iron_a1_sound_stream_t *stream) {
|
|
if (stream->vorbis != NULL)
|
|
stb_vorbis_seek_start(stream->vorbis);
|
|
stream->end = false;
|
|
stream->rateDecodedHack = false;
|
|
}
|
|
|
|
float *iron_a1_sound_stream_next_frame(iron_a1_sound_stream_t *stream) {
|
|
if (stream->vorbis == NULL) {
|
|
for (int i = 0; i < stream->chans; ++i) {
|
|
stream->samples[i] = 0;
|
|
}
|
|
return stream->samples;
|
|
}
|
|
if (stream->rate == 22050) {
|
|
if (stream->rateDecodedHack) {
|
|
stream->rateDecodedHack = false;
|
|
return stream->samples;
|
|
}
|
|
}
|
|
|
|
float left, right;
|
|
float *samples_array[2] = {&left, &right};
|
|
int read = stb_vorbis_get_samples_float(stream->vorbis, stream->chans, samples_array, 1);
|
|
if (read == 0) {
|
|
if (iron_a1_sound_stream_looping(stream)) {
|
|
stb_vorbis_seek_start(stream->vorbis);
|
|
stb_vorbis_get_samples_float(stream->vorbis, stream->chans, samples_array, 1);
|
|
}
|
|
else {
|
|
stream->end = true;
|
|
for (int i = 0; i < stream->chans; ++i) {
|
|
stream->samples[i] = 0;
|
|
}
|
|
return stream->samples;
|
|
}
|
|
}
|
|
|
|
stream->samples[0] = samples_array[0][0];
|
|
stream->samples[1] = samples_array[1][0];
|
|
|
|
stream->rateDecodedHack = true;
|
|
return stream->samples;
|
|
}
|
|
|
|
#endif
|
|
|
|
#define IRON_IMPLEMENTATION_AUDIO2
|
|
|
|
#include "iron_audio.h"
|