Files
armorpaint/base/sources/iron_file.h
T
luboslenco 6b3222e30a Cleanup
2025-09-28 19:38:08 +02:00

64 lines
2.2 KiB
C

#pragma once
#include <iron_global.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#define IRON_OUTDIR "out"
#ifdef IRON_ANDROID
struct AAsset;
struct __sFILE;
typedef struct __sFILE FILE;
#endif
#define IRON_FILE_TYPE_ASSET 0
#define IRON_FILE_TYPE_SAVE 1
typedef struct iron_file_reader {
void *data; // A file handle or a more complex structure
size_t size;
size_t offset; // Needed by some implementations
bool (*close)(struct iron_file_reader *reader);
size_t (*read)(struct iron_file_reader *reader, void *data, size_t size);
size_t (*pos)(struct iron_file_reader *reader);
bool (*seek)(struct iron_file_reader *reader, size_t pos);
} iron_file_reader_t;
bool iron_file_reader_open(iron_file_reader_t *reader, const char *filepath, int type);
bool iron_file_reader_close(iron_file_reader_t *reader);
size_t iron_file_reader_read(iron_file_reader_t *reader, void *data, size_t size);
size_t iron_file_reader_size(iron_file_reader_t *reader);
size_t iron_file_reader_pos(iron_file_reader_t *reader);
bool iron_file_reader_seek(iron_file_reader_t *reader, size_t pos);
float iron_read_f32le(uint8_t *data);
float iron_read_f32be(uint8_t *data);
uint64_t iron_read_u64le(uint8_t *data);
uint64_t iron_read_u64be(uint8_t *data);
int64_t iron_read_s64le(uint8_t *data);
int64_t iron_read_s64be(uint8_t *data);
uint32_t iron_read_u32le(uint8_t *data);
uint32_t iron_read_u32be(uint8_t *data);
int32_t iron_read_s32le(uint8_t *data);
int32_t iron_read_s32be(uint8_t *data);
uint16_t iron_read_u16le(uint8_t *data);
uint16_t iron_read_u16be(uint8_t *data);
int16_t iron_read_s16le(uint8_t *data);
int16_t iron_read_s16be(uint8_t *data);
uint8_t iron_read_u8(uint8_t *data);
int8_t iron_read_s8(uint8_t *data);
void iron_internal_set_files_location(char *dir);
char *iron_internal_files_location(void);
bool iron_internal_file_reader_open(iron_file_reader_t *reader, const char *filename, int type);
typedef struct iron_file_writer {
void *file;
const char *filename;
} iron_file_writer_t;
bool iron_file_writer_open(iron_file_writer_t *writer, const char *filepath);
void iron_file_writer_write(iron_file_writer_t *writer, void *data, int size);
void iron_file_writer_close(iron_file_writer_t *writer);