Files
armorpaint/base/Sources/arm/KeymapBaseFormat.hx
T
2023-03-16 14:00:26 +01:00

42 lines
1.3 KiB
Haxe

package arm;
@:structInit class TKeymapBase {
public var action_rotate: String;
public var action_pan: String;
public var action_zoom: String;
public var rotate_light: String;
public var rotate_envmap: String;
public var file_new: String;
public var file_open: String;
public var file_open_recent: String;
public var file_save: String;
public var file_save_as: String;
public var file_reimport_mesh: String;
public var file_reimport_textures: String;
public var file_import_assets: String;
public var edit_undo: String;
public var edit_redo: String;
public var edit_prefs: String;
public var view_reset: String;
public var view_front: String;
public var view_back: String;
public var view_right: String;
public var view_left: String;
public var view_top: String;
public var view_bottom: String;
public var view_camera_type: String;
public var view_orbit_left: String;
public var view_orbit_right: String;
public var view_orbit_up: String;
public var view_orbit_down: String;
public var view_orbit_opposite: String;
public var view_zoom_in: String;
public var view_zoom_out: String;
public var view_distract_free: String;
public var viewport_mode: String;
public var toggle_node_editor: String;
public var toggle_browser: String;
public var node_search: String;
public var operator_search: String;
}