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vue-tui/packages/runtime-tests/vitest.pty.config.ts
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import { defineConfig } from "vite-plus";
import vueJsx from "@vitejs/plugin-vue-jsx";
export default defineConfig({
plugins: [vueJsx()],
test: {
include: ["integration/pty/**/*.test.{ts,tsx}"],
// node-pty requires child_process.fork(), not worker_threads, so the pool
// MUST be "forks". Each test spawns its own isolated PTY subprocess (no
// shared ports/files/global state), so test files parallelize safely across
// forked workers — ~3x faster than serial (the PTY suite is the CI's
// wall-clock bottleneck). testTimeout stays generous (15s vs ~2s slowest
// test) to absorb CPU contention on smaller CI runners.
pool: "forks",
// Files parallelize across forked workers (~3x faster than serial — the PTY
// suite is the CI bottleneck). Tests within a file run SERIALLY: many of
// these assert timing-sensitive render/commit counts driven by the ~32ms
// commit throttle, and in-file concurrency starves them of wall-clock on a
// 4-core CI runner (it passes on higher-core dev machines, which is the
// trap). File-level parallelism is the proven, stable win.
fileParallelism: true,
testTimeout: 15000,
// NO config-wide retry: it would mask flakiness/real regressions across the
// WHOLE PTY suite. The signal-teardown tests previously needed retry because
// the restore bytes were written with an async stream.write() that could lose
// the race against signal-exit's immediate re-raise under a saturated runner.
// That is now fixed at the source (render.ts/kitty-keyboard.ts Finding A):
// the signal path writes the restore escapes synchronously (fs.writeSync), so
// they reach the fd before the process dies and the tests pass deterministically
// without any retry. If a genuine parent-side onData read-race ever resurfaces,
// scope a retry to that suite/test only (e.g. `test(name, { retry: 2 }, fn)`).
// CI:"false" so the runner's CI=true doesn't flip interactive detection off
// for any in-process render tests under this config (the PTY child helpers
// set it per-spawn, but vitest-level tests need it too).
env: { FORCE_COLOR: "3", CI: "false" },
},
});