chore: set FORCE_COLOR=1 in test env for realistic ANSI output

Tests must exercise the same ANSI code paths users see. Without
FORCE_COLOR, chalk disables all color in non-TTY test environments,
making style bugs invisible to the test suite.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Yunfei He
2026-05-25 17:47:00 +08:00
parent 5b399e0844
commit 0bf3bf32ef
3 changed files with 6 additions and 11 deletions
+1
View File
@@ -5,6 +5,7 @@
- Always use `defineComponent()` to define components. Never use bare `{ setup() {} }` objects — they lack component scope, so `inject`, `watch`, and `onScopeDispose` won't work correctly.
- Vue SFCs must use `<script setup>` unless there's an explicit reason not to.
- Bug fixes must follow test-first: write a failing test that reproduces the bug, then fix the code and verify the test passes.
- Tests must simulate real user conditions. Non-TTY environments disable chalk colors — use `FORCE_COLOR` env var so ANSI output is always exercised. A bug invisible in tests but visible in a real terminal is a testing gap, not a minor issue.
- When debugging color/ANSI output in non-TTY environments (e.g. Claude Code shell), use `FORCE_COLOR=3` env var to force chalk to output ANSI codes.
- After completing any task, run `vp run ready` (or `vpr ready`) to verify: lint, type-check, test all packages, and build.