Register process.once('beforeExit') in waitUntilExit() so TUI apps
that finish naturally (no explicit exit/unmount) clean up before the
event loop drains. Add stdout write barrier in resolveExit() to ensure
all output is flushed before settling the exit promise.
Update testing render helper to await the additional async tick
introduced by the write barrier so early-error detection still works.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
@vue-tui/runtime
Vue-idiomatic terminal renderer in the spirit of React Ink. Platform-specific runtime parallel to @vue/runtime-dom.
Install
pnpm add @vue-tui/runtime vue
Quickstart
import { defineComponent, h, ref } from "vue";
import { createApp, Box, Text, useInput } from "@vue-tui/runtime";
const Counter = defineComponent({
setup() {
const count = ref(0);
useInput((input) => {
if (input === "+") count.value++;
if (input === "-") count.value--;
});
return () => h(Box, null, h(Text, null, `Count: ${count.value}`));
},
});
createApp(Counter).mount();
API
Single entry point — createApp(root, rootProps?). Returns a TuiApp (Omit<VueApp<TuiNode>, "mount"> plus four TUI methods).
import { createApp } from "@vue-tui/runtime";
const app = createApp(App, { initialState }).use(myPlugin).provide(themeKey, dark);
app.mount(); // all defaults (process.*)
app.mount({ debug: true }); // just flags
app.mount({ stdout: customWritable }); // partial stream override
app.mount({ stdout, stdin, stderr }); // explicit streams (testing)
await app.waitUntilExit();
app.unmount(); // optional — see "Cleanup" below
Cleanup
mount() registers a process.on("exit") listener that runs the same teardown
as unmount(). So you only need app.unmount() if you want to tear down the
app before the process is ready to exit (mid-program, in tests, or when one
process hosts multiple UIs sequentially). For a normal CLI that exits when the
user quits or the script ends, cleanup happens automatically.
TuiApp interface
interface TuiApp extends VueApp<TuiNode> {
mount(options?: MountOptions): ComponentPublicInstance;
unmount(): void;
waitUntilExit(): Promise<void>;
}
interface MountOptions {
stdout?: NodeJS.WriteStream; // default: process.stdout
stdin?: NodeJS.ReadStream; // default: process.stdin
stderr?: NodeJS.WriteStream; // default: process.stderr
debug?: boolean; // default: false
exitOnCtrlC?: boolean; // default: true
rawMode?: boolean; // default: true when interactive
interactive?: boolean; // default: true (false if in CI or !stdout.isTTY)
patchConsole?: boolean; // default: true (disabled in debug mode)
maxFps?: number; // default: ~30fps (32ms)
onRender?: (info: { renderTime: number }) => void;
isScreenReaderEnabled?: boolean; // default: false (true when INK_SCREEN_READER=true)
}
All fields optional with per-field fallback.
Components
Box, Text, Newline, Spacer, Static, Transform.
Composables
useExit, useInput, useFocus, useFocusManager, useStdin, useStdout, useStderr, useTerminalSize / useWindowSize, useCursor, useAnimation, useBoxMetrics / measureElement, usePaste, useIsScreenReaderEnabled.
Tab / Shift+Tab / Escape are handled automatically when any component uses useFocus. useFocus returns { isFocused, focus } and manages raw mode. useFocusManager exposes activeId in addition to focusNext / focusPrevious / focus / enableFocus / disableFocus.
Waiting on exit / handling errors
// Fire-and-forget (most common):
createApp(App).mount();
// Wait for the app to exit:
const app = createApp(App);
app.mount();
await app.waitUntilExit();
// Catch errors thrown from setup / render / useExit(err):
const app = createApp(App);
app.mount();
app.waitUntilExit().catch((err) => {
console.error(err);
process.exitCode = 1;
});
See docs/superpowers/specs/2026-05-18-vue-tui-core-design.md for the full design.