7d6a92ea15
Round-2 test-only locks (behaviors already at parity with Ink test/render.tsx, exit.tsx, errors.tsx, hooks.tsx): - resize re-render reflows content to the new width (exact narrowed round-border bytes) + consecutive width decreases each clear; onRender fires exactly once per rerender (tightened from `>`); onMounted runs before the first frame write callback (#596); bsu/esu wraps a trailing throttled content change, and an unchanged trailing rerender emits neither; patchConsole puts a log above the live frame. - exit-with-static #397 non-duplication (A/B/C each render once) — the fixture is fixed to function slots so no [Vue warn] pollutes stdout; exit-with-thrown-error via run()'s strict exit-0 gate; DEV is inert; the process stays alive ~500ms while raw mode is held. - raw mode is disabled on the thrown-error cleanup path; the unhandledRejection test moved to a *.sequential file (it mutates a process-global listener). - alternate-screen enter sequence hides the cursor; useStdout().write() preserves the frame with the external write ordered above it. Codex-reviewed GENUINE. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
168 lines
4.7 KiB
TypeScript
168 lines
4.7 KiB
TypeScript
import { PassThrough } from "node:stream";
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import { defineComponent, nextTick, shallowRef } from "vue";
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import { expect, test } from "vite-plus/test";
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import { createApp, Text, useInput } from "@vue-tui/runtime";
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import { makeFakeStdin, makeFakeWritable } from "./test-streams.ts";
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test("onRender callback is called with renderTime on each commit", async () => {
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const renderTimes: number[] = [];
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const App = defineComponent(() => () => <Text>hello</Text>);
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const app = createApp(App);
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const stdout = makeFakeWritable({ columns: 80 });
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const stderr = makeFakeWritable({ columns: 80 });
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const { stream: stdin } = makeFakeStdin();
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app.mount({
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stdout,
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stdin,
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stderr,
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debug: true,
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exitOnCtrlC: false,
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onRender: (info) => {
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renderTimes.push(info.renderTime);
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},
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});
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await nextTick();
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await nextTick();
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expect(renderTimes.length).toBeGreaterThanOrEqual(1);
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expect(renderTimes[0]).toBeTypeOf("number");
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expect(renderTimes[0]).toBeGreaterThanOrEqual(0);
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app.unmount();
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});
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test("onRender is called on subsequent state updates", async () => {
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const renderTimes: number[] = [];
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const msg = shallowRef("a");
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const App = defineComponent(() => {
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return () => <Text>{msg.value}</Text>;
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});
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const app = createApp(App);
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const stdout = makeFakeWritable({ columns: 80 });
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const stderr = makeFakeWritable({ columns: 80 });
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const { stream: stdin } = makeFakeStdin();
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app.mount({
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stdout,
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stdin,
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stderr,
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debug: true,
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exitOnCtrlC: false,
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onRender: (info) => {
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renderTimes.push(info.renderTime);
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},
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});
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await nextTick();
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await nextTick();
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const initialCount = renderTimes.length;
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msg.value = "b";
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await nextTick();
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await nextTick();
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// Ink render.tsx:892-950 resets the onRender stub between rerenders and asserts
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// callCount === 1 for each — i.e. exactly ONE onRender per state mutation, not
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// ">". In debug mode every commit is synchronous so a single mutation must add
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// exactly one render (no coalescing, no double-fire).
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expect(renderTimes.length).toBe(initialCount + 1);
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// A second, distinct mutation also adds exactly one more.
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msg.value = "c";
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await nextTick();
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await nextTick();
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expect(renderTimes.length).toBe(initialCount + 2);
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app.unmount();
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});
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test("no onRender callback when option is not provided", async () => {
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const App = defineComponent(() => () => <Text>no callback</Text>);
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const app = createApp(App);
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const stdout = makeFakeWritable({ columns: 80 });
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const stderr = makeFakeWritable({ columns: 80 });
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const { stream: stdin } = makeFakeStdin();
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const writes: string[] = [];
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(stdout as unknown as PassThrough).on("data", (chunk: Buffer) => {
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writes.push(chunk.toString());
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});
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app.mount({
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stdout,
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stdin,
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stderr,
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debug: true,
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exitOnCtrlC: false,
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});
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// Two ticks: first flushes Vue scheduler, second flushes commit scheduler.
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await nextTick();
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await nextTick();
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expect(writes.some((w) => w.includes("no callback"))).toBe(true);
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app.unmount();
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});
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test("onRender fires on input-triggered state update", async () => {
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// Mirrors the third assertion in Ink's "outputs renderTime when onRender is passed":
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// after an initial render and a manual rerender, a useInput-driven state
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// update should also fire onRender with a valid renderTime.
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const renderTimes: number[] = [];
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const received = shallowRef("init");
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const App = defineComponent(() => {
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useInput((input) => {
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received.value = input;
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});
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return () => <Text>{received.value}</Text>;
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});
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const app = createApp(App);
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const stdout = makeFakeWritable({ columns: 80 });
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const stderr = makeFakeWritable({ columns: 80 });
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const { stream: stdin } = makeFakeStdin();
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app.mount({
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stdout,
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stdin,
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stderr,
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debug: true,
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exitOnCtrlC: false,
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onRender: (info) => {
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renderTimes.push(info.renderTime);
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},
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});
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await nextTick();
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await nextTick();
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const initialCount = renderTimes.length;
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expect(initialCount).toBeGreaterThanOrEqual(1);
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expect(renderTimes[0]).toBeGreaterThanOrEqual(0);
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// Simulate stdin input → useInput → state update → re-render
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stdin.emit("data", "a");
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await nextTick();
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await nextTick();
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// Ink render.tsx:892-950: a single useInput-driven state update fires onRender
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// EXACTLY once (callCount === 1 after resetHistory), not just "> initial".
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expect(renderTimes.length).toBe(initialCount + 1);
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expect(renderTimes.at(-1)).toBeGreaterThanOrEqual(0);
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// A second keystroke that CHANGES the value adds exactly one more render.
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stdin.emit("data", "b");
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await nextTick();
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await nextTick();
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expect(renderTimes.length).toBe(initialCount + 2);
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app.unmount();
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});
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